29th May 2026 | DAOs, open source and AI agents

29th May 2026 | DAOs, open source and AI agents

From Blockchain Gaming World by jon jordan

June 1, 2026 · 46 min

About this episode

The episode discusses the challenges and future of DAOs in blockchain gaming, focusing on Aavegotchi and the integration of AI and open source elements.

Can Aavegotchi DAO takeover the project, the State of Pixels, and the rise of open source in the agentic era. [00:35] Aavegotchi dev Pixelcraft is one of the OG web3 gaming studios. [05:16] It's looking to hand over control of Aavegotchi to the DAO. [06:28] DAOs haven't been successful for reasons like coordination and authority. [07:25] It's a nice vision, but the reality is Pixelcraft ran out of money. [08:01] By 1st September, the DAO has to have decided what's happening going forward. [09:16] Why “gamey games” are harder to hand over to communities or DAOs. [09:55] State of Pixels. It's sustainable but not growing.11:30 Pixels is now considering adding open-source elements. [12:05] AI significantly changes what community developers can build in blockchain games. [13:50] The emerging pattern is surviving web3 games are moving to APIs, MCPs and agent access. [15:15] Why blockchain and AI fit together culturally and technically. [19:05] Define “game games” versus “non-game games”. [20:49] Why blockchain games should focus less on moment-to-moment fun and more on meta. [23:30] EVE Frontier, MapleStory and Soccerverse as examples of meta-focused web3 games. [25:25] These games…

People in this episode

Host: jon jordan

Topics covered

  • DAOs
  • open source
  • AI agents
  • blockchain games
  • community development
  • game design

Keywords

  • Aavegotchi
  • DAO
  • open source
  • AI
  • blockchain gaming
  • community
  • game design

Mentioned in this episode

Organizations: Aavegotchi, Pixelcraft

Books & works: EVE Frontier, MapleStory, Soccerverse

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