
Max Roberts and Logan Moore explore the remastering of Metroid Prime and its impact on the franchise.
Unidentified distress beacon received! Bounty hunters Max Roberts and Logan Moore answer the call to investigate Tallon IV and Metroid 's pivotal move into first-person. Did a Texas-based studio really make one of the all-timers or was Samus better off left in the 90s? You can download a copy of this episode's transcript here . Metroid Prime Developer – Retro Studios Platform – Nintendo GameCube and Nintendo Switch Release Date – November 18, 2002 Remastered - February 8, 2023 Game Director – Mark Pacini Producers – Shigeru Miyamoto , Kensuke Tanabe , Kenji Miki , Akira Otani , and Michael Mann Composers – Kenji Yamamoto and Kouichi Kyuma Metacritic – 97/100 ( GC ) 94/100 ( Switch ) Links Metroid Prime Wikipedia Metroid Prime: Blast Ball Millennial Gaming Speak – Episode 5 - Nintendo News and Kojima Confusion Metroid Prime 's various endings S1E3 - Paper Mario - The Thousand-Year Door The World Design of Dark Souls | Boss Keys – GMTK The World Design of Metroid Prime | Boss Keys – GMTK MIGS 2007: Retro Studios On The Journey Of Metroid Prime Metroid Prime Roundtable QA Miyamoto's quote on the Morph Ball was in regards to just the third-person element, not the game at large. My…
Explore listener stats, chart rankings, contacts and more on the Chapter Select podcast page.