David Baszucki, Roblox

David Baszucki, Roblox

From David Senra by Scicomm Media

April 26, 2026 · 1h 28m · Episode 17

About this episode

David Baszucki discusses his journey as the co-founder and CEO of Roblox, highlighting the platform's evolution and impact during the pandemic.

David Baszucki is the co-founder and CEO of Roblox, the platform where tens of millions of people gather daily to play, build, and socialize inside user-generated virtual worlds. Baszucki grew up in Eden Prairie, Minnesota, studied electrical engineering at Stanford, and in the late 1980s co-founded Knowledge Revolution with his brother Greg. There they built Interactive Physics, a 2D simulation that let students run physics experiments on screen — it sold millions of copies. MSC Software acquired the company in December 1998 for $20 million. After a few years running a division there, Baszucki left, hosted a libertarian talk radio show, drove across the West in a motorhome with his family, and eventually returned to a one-room office in Menlo Park with his old Knowledge Revolution engineer Erik Cassel. They began writing simulation code. The prototype was called DynaBlocks. It became Roblox. The platform launched in 2006, targeting kids and teenagers not just with games but with a canvas for building them. Growth was slow for years — then the pandemic made Roblox essential. In March 2021, the company listed directly on the New York Stock Exchange at a valuation of more than $41…

People in this episode

Guest: David Baszucki

Topics covered

  • Roblox
  • entrepreneurship
  • gaming industry
  • virtual worlds
  • business growth
  • technology

Keywords

  • Roblox
  • David Baszucki
  • gaming
  • virtual worlds
  • entrepreneurship
  • business growth
  • technology

Mentioned in this episode

Organizations: Roblox, Knowledge Revolution, MSC Software

Places: Eden Prairie, Minnesota

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