
Paul Salomon interviews game designer Phil Walker-Harding about his design philosophy and experiences in the gaming industry.
Episode 270- Interview with Phil Walker-Harding Paul sits down for a wonderfully insightful discussion with game designer Phil Walker-Harding. Last week's tier list episode should have you primed to get into this man's head! They discuss game inspiration and how to design in ways that can heal game related trauma. Timestamps 1:45- how Phil got into design10:35- design philosophy25:30- balancing games36:30- what Phil likes to play45:00- inspiration from games54:15- design process1:06:00- negative experiences games1:19:30- what's Phil working on? Preplanners A classic 'what we talk about' on hand management is up next! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Intermission Music:music elevator ext part 1/3 by Jay_You…
Host: Paul Salomon
Guest: Phil Walker-Harding
Organizations: Hembree, Flash Floods, Jay_You, MKzing, blukotek
Explore listener stats, chart rankings, contacts and more on the Decision Space podcast page.