
Hannah discusses public playtesting with game designer Josh Yearsley, focusing on feedback and maintaining one's voice.
Hannah sits down with rules editor and game designer Josh Yearsley (Root, Arcs) for a conversation about public playtesting. After more than a decade of editing rulebooks, Josh has developed a keen eye and intuition for playtest feedback. Josh talks about playtesting as a fluid conversation, incorporating feedback on a community scale, and staying true to your own voice when it starts to get lost in the shuffle. Links to episode mentions: Buried Giant Studios Double Fine PsychOdyssey Episode credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/ Episodes edited by Rob Abrazado: https://robabrazado.com/ Turtlebun links: Turtlebun Discord: https://discord.gg/h6JsahwgH (this link expires after 30 days—if you click and it's expired, email us!) Patreon: https://www.patreon.com/turtlebun Website: https://turtlebun.com/ Get in touch: Designdocpod (at) gmail (dot) com Instagram: instagram.com/turtleandbun Bluesky: https://bsky.app/profile/turtlebun.com
Hosts: Hannah Shaffer, Evan Rowland
Guest: Josh Yearsley
Organizations: Buried Giant Studios, Double Fine
Books & works: PsychOdyssey
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