
Live Service Games Are Starting to Fall Off | Gies #86
From Games Industry Executive Summary by Mighty Diamonds
April 10, 2026 · 59 min
About this episode
The episode discusses the evolution of player behavior and game design in relation to live service games, analyzing successes and failures in the industry.
On this episode, Dave, Manu, and Andre discuss how player behavior and game design have evolved from save systems and difficulty to modern live service trends. They break down the rise and fall of major games like Overwatch, explore what makes some live service titles last while others decline, and highlight emerging successes like Crimson Desert and Arc Raiders. Weekly intelligence on the games industry — strategy, data, market dynamics. For publishers, investors, and platform teams. Subscribe: giesweekly.substack.com Keywords gaming industry, live service games, overwatch 2, overwatch update, why live service games fail, why games succeed, steam trends, pc gaming, player retention
People in this episode
Host: Dave
Guests: Manu, Andre
Topics covered
- live service games
- player behavior
- game design
- game trends
- game success and failure
- industry intelligence
Keywords
- gaming industry
- live service games
- overwatch 2
- overwatch update
- why live service games fail
- why games succeed
- steam trends
- pc gaming
- player retention
Mentioned in this episode
Books & works: Overwatch, Crimson Desert, Arc Raiders
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