Are Open Worlds Overdone?

Are Open Worlds Overdone?

From Gametalk by Gametalk

April 6, 2026 · 1h 31m

About this episode

The episode discusses the saturation of open world games in the gaming landscape and explores modern open world design.

Episode 251 Open World games, once a rare treat, have now saturated the gaming landscape - some people can't get enough, and some feel they have overstayed their welcome. Today, we discuss how we feel about the open world genre, and explore "modern" open world design and how we feel it improves the genre. As always, we conclude with the games we're playing (Crimson Desert, Pokémon Scarlet, Battlefield 6, Slay The Spire 2). This episode was recorded in April 2026. Intro and outro music composed for Gametalk by Dylan Chase. Chat us up in Discord - discord.gg/JZCj5Qn Or email us at gametalkpodcastofficial@gmail.com Spotify: https://open.spotify.com/show/369MuzfFy8RB6vFULVY7Zy?si=26cb1639927c4cc8 YouTube: https://www.youtube.com/@PodcastGametalk Instagram: https://www.instagram.com/podcastgametalk Tiktok: https://www.tiktok.com/@podcastgametalk Bluesky: https://bsky.app/profile/podcastgametalk.bsky.social Timestamps: 0:00 - Opening Banter 3:26 - Thoughts On Open Worlds 30:21 - "Modern" Open World Design 51:10 - Crimson Desert 1:06:47 - Pokémon Scarlet 1:13:30 - Battlefield 6 1:18:40 - Slay The Spire 2

People in this episode

Host: Gametalk

Topics covered

  • open world games
  • game design
  • gaming landscape
  • modern game design
  • game reviews

Keywords

  • open world
  • game design
  • gaming
  • Crimson Desert
  • Pokémon Scarlet
  • Battlefield 6
  • Slay The Spire 2

Mentioned in this episode

Products: Crimson Desert, Pokémon Scarlet, Battlefield 6, Slay The Spire 2

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