Jonas Tintenseher: A Person for Every Occasion | Interview

Jonas Tintenseher: A Person for Every Occasion | Interview

From Goblin Points by Jon de Nor

May 25, 2026 · 1h 5m · Season 2026 · Episode 15

About this episode

Jon de Nor interviews Jonas Tintenseher about the design of Draw Steel and the balance of mechanics and language.

Thank you so much for coming on Jonas. I really liked Jonas' insight on what makes Draw Steel so fun and engaging to design for. I have my own theories too, but I think Jonas point about the balance of mechanical and natural language is a good one. Links to everything: https://goblinpoints.com/2615#links Chapters: 00:00:00 - Intro 00:00:46 - Interview 01:03:25 - Outro Support the show GoblinPoints.comStawl.appDiscord Server Leave a comment on YouTube or Spotify, or send me an email at ti...

People in this episode

Host: Jon de Nor

Guest: Jonas Tintenseher

Topics covered

  • game design
  • interview
  • mechanics
  • language balance
  • insight

Keywords

  • Draw Steel
  • game design
  • interview
  • mechanical language
  • game mechanics

Mentioned in this episode

Organizations: Draw Steel

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