
About this episode
Soren interviews veteran game developer Charles Cecil about his career and insights into game design.
In this episode, Soren interviews veteran game developer Charles Cecil, co-founder of Revolution Software and best known for his work on Beneath a Steel Sky and the Broken Sword series. They discuss why he made a game about the Knights Templar, how digital distribution changed the publisher-developer relationship forever, and what made the goat puzzle unfair. This interview was started on April 14, 2025. Games discussed: King’s Quest series, Broken Sword series, Beneath a Steel Sky, Black Mirror: Bandersnatch, Lure of the Temptress, In Cold Blood, Gabriel Knight series, The Da Vinci Code, Darwinia, CLANG, Broken Age, Heavy Rain, Monkey Island series
People in this episode
Host: Soren
Guest: Charles Cecil
Topics covered
- game development
- interview
- digital distribution
- puzzle design
- Knights Templar
Keywords
- Charles Cecil
- game development
- Broken Sword
- digital distribution
- puzzle design
Mentioned in this episode
Organizations: Revolution Software
Books & works: Beneath a Steel Sky, Broken Sword series, King’s Quest series, Black Mirror: Bandersnatch, Lure of the Temptress, In Cold Blood, Gabriel Knight series, The Da Vinci Code, Darwinia, CLANG
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