
Scarlet Hollow Draws a Picture of Success
From Imaginary Worlds by Eric Molinsky | Daylight Media
January 28, 2026 · 37 min
About this episode
The episode discusses the journey of creating the indie video game Scarlet Hollow with its developers Abby Howard and Tony Howard-Arias.
Scarlet Hollow is a successful indie video game – and that’s no small feat. It’s been a long journey, and the game is made almost entirely by two people: Abby Howard and Tony Howard-Arias of Black Tabby Games. Along the way, they even took a break to make another hit game called Slay the Princess. I talk with Abby and Tony about how animating Abby’s drawings allowed them to build a game where the players have seemingly endless choices and romance options in a Southern Gothic town under threat from supernatural forces. After a three-year wait, chapter five of Scarlet Hollow is finally being released in February. Learn more about your ad choices. Visit podcastchoices.com/adchoices
People in this episode
Host: Eric Molinsky
Guests: Abby Howard, Tony Howard-Arias
Topics covered
- indie video games
- game development
- animation
- Southern Gothic
- supernatural
- romance options
Keywords
- Scarlet Hollow
- indie game
- Black Tabby Games
- game development
- animation
- supernatural forces
- romance options
- Southern Gothic
Mentioned in this episode
Organizations: Black Tabby Games
Books & works: Scarlet Hollow, Slay the Princess
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