92: Cascable Studio - Daniel Kennett

92: Cascable Studio - Daniel Kennett

From Launched by RevenueCat by Charlie Chapman

May 20, 2026 · 1h 9m · Episode 92

About this episode

Daniel Kennett discusses his journey as an indie developer and the challenges of creating Cascable Studio.

On the podcast: Daniel Kennett shares his journey from indie developer to creating Cascable Studio. He tells the story of the challenges of building his app that supports over 250 cameras, the process of reverse-engineering hardware, and why his background in indie development shaped his approach to the business. Top Takeaways: 🏗️ The framework doesn't matter — the app does Users don't care whether you used SwiftUI or RealBasic; they care whether the app is polished and fits the platform. 💸 If they can afford a $4,000 camera, charge accordingly Pricing for a professional audience means resisting the race to the bottom; your users' willingness to pay reflects the value of the tools they already own. 📈 Slow, steady growth is still growth A consistently rising line over five years, even without a single breakout moment, can eventually replace a full salary — if you don't panic and quit. 🔄 Multiple revenue streams are a survival strategy, not a luxury An SDK licensing business and a webcam app built on existing infrastructure turned a COVID revenue crash into a three-week turnaround. 🧱 Architecture decisions you make early can pay off years later Pulling camera connection logic…

People in this episode

Host: Charlie Chapman

Guest: Daniel Kennett

Topics covered

  • indie development
  • app building
  • pricing strategy
  • revenue streams
  • business growth
  • software architecture

Keywords

  • indie developer
  • Cascable Studio
  • app development
  • camera support
  • pricing strategy
  • revenue growth
  • software architecture

Mentioned in this episode

Organizations: Cascable Studio

Products: SwiftUI, RealBasic, $4,000 camera

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