207: Quantum Break

207: Quantum Break

From Left Behind Game Club: A Video Game Podcast by Left Behind Game Club

April 30, 2026 · 1h 46m · Season 1 · Episode 207

About this episode

The episode discusses the video game Quantum Break, its development, gameplay mechanics, and narrative design.

We go back in time in Quantum Break! Developer: Remedy Entertainment | Publisher: Microsoft Studios | Initial Release: 5 April 2016 PLAYERS: * Jacob McCourt ( Bluesky ) * Travis Colenutt ( Bluesky ) * Alex Martin SHOW NOTES: * 0:00 - Intro * 1:10 - Housekeeping * 1:45 - Fast Pitch * 3:10 - How Do You Play It 2026 - Buyer Beware! * 11:40 - How Quantum Break Came To Be * 14:00 - Exposure to Remedy's Games * 19:10 - Setting Up The Game * 28:00 - Television Show? * 31:20 - Emails and Narrative Design * 34:30 - Gameplay Breakdown * 43:10 - Spoiler Wall Warning * 43:40 - Junction Points * 44:30 - Hardline vs. PR * 55:30 - Sofia Amaral vs Martin Hatch * 57:00 - Control vs Surrender * 1:07:15 - Schrodinger's Beth Wilder * 1:10:00 - Bruce Livingstone * 1:12:25 - Beth Wilder's Journal * 1:19:45 - Remedyverse Implications * 1:26:00 - Fighting Paul * 1:30:45 - The CW Vibes * 1:33:50 - Reviews * 1:35:15 - Final Thoughts BLUESKY: leftbehindgameclub.bsky.social DISCORD: The Left Behind Game Club is a monthly game club podcast that focuses on positivity and community. To talk to members of the community, join our Discord server !

People in this episode

Guests: Jacob McCourt, Travis Colenutt, Alex Martin

Topics covered

  • Quantum Break
  • gameplay
  • narrative design
  • Remedy Entertainment
  • television adaptation
  • game analysis

Keywords

  • Quantum Break
  • Remedy Entertainment
  • gameplay
  • narrative design
  • television show
  • game analysis
  • video games

Mentioned in this episode

Organizations: Remedy Entertainment, Microsoft Studios

Books & works: Quantum Break

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