
208: Phoenix Springs
From Left Behind Game Club: A Video Game Podcast by Left Behind Game Club
May 20, 2026 · 1h 0m · Season 1 · Episode 208
About this episode
The episode discusses the game Phoenix Springs, exploring its gameplay, story, and the hosts' experiences with point and click adventure games.
We take a trip (in more ways than one!) to Phoenix Springs Developer: Calligram Studio | Publisher: Calligram Studio | Initial Release: October 7, 2024 PLAYERS: * Travis Colenutt ( Bluesky ) * Katie Lesperance ( Bluesky ) SHOW NOTES: * 0:00 – Intro * 02:20 – Fast Pitch * 03:03 – Where we discovered Phoenix Springs * 04:18 – Origin of Katie’s love of point and click adventure games * 05:55 – Our playtime/Travis’ experience with point and click adventure games * 10:02 – Story and gameplay setup * 17:01 – Red herrings * 18:04 – Difficulty * 19:43 – Spoiler Wall / Continued discussion of some of the hardest puzzles * 24:01 – Things are just weird * 27:00 – Lynchian storytelling is not for Katie * 34:09 – Visual style * 39:38 – Story deep dive * 48:36 – But what does it mean? * 52:12 – Kudos to Calligram Studio * 57:32 – Outro BLUESKY: leftbehindgameclub.bsky.social DISCORD: The Left Behind Game Club is a monthly game club podcast that focuses on positivity and community. To talk to members of the community, join our Discord server !
People in this episode
Guests: Travis Colenutt, Katie Lesperance
Topics covered
- Phoenix Springs
- point and click adventure games
- gameplay discussion
- storytelling
- puzzles
- visual style
Keywords
- Phoenix Springs
- Calligram Studio
- point and click
- gameplay
- storytelling
- puzzles
- visual style
Mentioned in this episode
Organizations: Calligram Studio
Books & works: Phoenix Springs
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