208: Phoenix Springs

208: Phoenix Springs

From Left Behind Game Club: A Video Game Podcast by Left Behind Game Club

May 20, 2026 · 1h 0m · Season 1 · Episode 208

About this episode

The episode discusses the game Phoenix Springs, exploring its gameplay, story, and the hosts' experiences with point and click adventure games.

We take a trip (in more ways than one!) to Phoenix Springs Developer: Calligram Studio | Publisher: Calligram Studio | Initial Release: October 7, 2024 PLAYERS: * Travis Colenutt ( Bluesky ) * Katie Lesperance ( Bluesky ) SHOW NOTES: * 0:00 – Intro * 02:20 – Fast Pitch * 03:03 – Where we discovered Phoenix Springs * 04:18 – Origin of Katie’s love of point and click adventure games * 05:55 – Our playtime/Travis’ experience with point and click adventure games * 10:02 – Story and gameplay setup * 17:01 – Red herrings * 18:04 – Difficulty * 19:43 – Spoiler Wall / Continued discussion of some of the hardest puzzles * 24:01 – Things are just weird * 27:00 – Lynchian storytelling is not for Katie * 34:09 – Visual style * 39:38 – Story deep dive * 48:36 – But what does it mean? * 52:12 – Kudos to Calligram Studio * 57:32 – Outro BLUESKY: leftbehindgameclub.bsky.social DISCORD: The Left Behind Game Club is a monthly game club podcast that focuses on positivity and community. To talk to members of the community, join our Discord server !

People in this episode

Guests: Travis Colenutt, Katie Lesperance

Topics covered

  • Phoenix Springs
  • point and click adventure games
  • gameplay discussion
  • storytelling
  • puzzles
  • visual style

Keywords

  • Phoenix Springs
  • Calligram Studio
  • point and click
  • gameplay
  • storytelling
  • puzzles
  • visual style

Mentioned in this episode

Organizations: Calligram Studio

Books & works: Phoenix Springs

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