
Orrin Orrinson faces a critical decision in enemy territory before a pivotal battle.
"We're on a night run. Boy you better hold your tongue. Talking like you coming from kingdom come." Orrin Orrinson has been dropped alone into enemy territory the night before one of the war's most pivotal battles. What does a General do when the only way to win is to let the enemy think they already have? And just how far is Orrin willing to go to pull off one of the greatest deceptions of his life? Find out this week on Peak D&D! TTRPG Live Play using The Dungeon Coach's DC20 system. Links: https://linktr.ee/PeakDnD
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