RNR 361 - Gamemaking and AI coding with Jamon Holmgren

RNR 361 - Gamemaking and AI coding with Jamon Holmgren

April 28, 2026 · 48 min · Episode 361

About this episode

Jamon Holmgren discusses his game Gunship Origins and his AI coding workflow with Robin Heinze.

Jamon is back! Jamon joins Robin to discuss his game Gunship Origins, built in Godot and being distributed with MicroProse. Jamon also shares his popular "Night Shift" workflow, running AI agents overnight while he thinks through the system by day.

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