
Dan Clements discusses creating motivating environments for players in coaching.
In this week’s episode of Slappin’ Glass, we’re joined by coach developer and researcher Dan Clements for a conversation on building environments where players are motivated to learn, compete, and keep coming back. The discussion starts with the difference between mastery-based and performance-based environments, and why the best coaches are able to chase results without letting every practice, conversation, and piece of feedback become purely outcome-driven. Clements details how voice, choic...
Explore listener stats, chart rankings, contacts and more on the Slappin' Glass Podcast podcast page.