SCPT Interview: Arcs Beyond the Reach Designers Cole Wehrle and Josh Yearsley

SCPT Interview: Arcs Beyond the Reach Designers Cole Wehrle and Josh Yearsley

From Space Cats Peace Turtles by Hunter Donaldson

April 9, 2026 · 59 min

About this episode

Hunter Donaldson interviews Cole Wehrle and Josh Yearsley about the future of the game Arcs: Beyond the Reach.

Arcs is back baby! This week I've got Cole and Josh of Buried Giant Studios on to talk about the future of the best space opera competitive strategy game that isn't called Twilight Imperium. They've really out done themselves with the promise of new leaders, new fates, a new draft system reminiscent of the advanced setup rules for Root and perhaps even secret conversations. It's a new dawn for Arcs and I'm excited to see how it develops. Check out the kickstarter here: Arcs: Beyond the Reach Kickstarter Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com Additional Music and Sounds by Brian Kupillas. https://wanderinglake.bandcamp.com/ Art by Sun Sanders To learn more about our Discord, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/

People in this episode

Host: Hunter Donaldson

Guests: Cole Wehrle, Josh Yearsley

Topics covered

  • space opera
  • competitive strategy game
  • game design
  • Kickstarter
  • interview

Keywords

  • Arcs
  • space opera
  • competitive strategy
  • Kickstarter
  • game design
  • Cole Wehrle
  • Josh Yearsley
  • Buried Giant Studios

Mentioned in this episode

Organizations: Buried Giant Studios, Wandering Lake, Space Cats Peace Turtles

Products: Arcs: Beyond the Reach

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