
The episode explores a game scenario set in Abzû, influenced by Dungeons & Dragons and Roger Dean's art.
Edryk, Miria, and Kale face a terrifying onslaught on the dismal beaches of Abzû. This game sues the crocodile stats from Swords & Wizardry, It also delves pretty deep into the Dungeons & Dragons theory of the Soul that was made central to the concept of planar travel in Advanced Dungeons & Dragons starting later in the 1st edition and refined in the Planescape setting. I also wanted to share the Enuma Elish , if you want to read some ancient Mesopotamian myth. Roger Dean’s Cover for the first Asia album self-titled “Asia” was a huge inspiration for the setting of Abzu. I spent a great many hours staring at this album cover and listening to the record when I was a kid. In fact a great deal of the campaign aesthetics in – in my head at least – are inspired by Dean’s art. Roger Dean was a major influence on the aesthetics of the Psychedelic art and music movement and redefined what Fantasy looked like through the 60s and 70’s. I would be remiss if I didn’t send a link to his homepage where you can get prints of this truly amazing work. Abzu Random Encounter Table 3d6 category Encounter # Mein 3 Settlement Forlorn Camp*…
Host: Brian C. Rideout
Books & works: Enuma Elish, Asia
Places: Abzû, Dungeons & Dragons, Planescape
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