
The episode discusses the new edition of the board game Sagrada, including its design process and enhancements.
In this episode of the Torpedo, Josh, Andrew, Daryl Andrews, and Adrian Adamescu discuss the new edition of the board game Sagrada, its origins, design process, and the journey to publication. They explore the enhancements made in the new edition, including accessibility improvements and new art, as well as the thematic inspiration drawn from the Sagrada Familia. The designers share their experiences in the game industry, the challenges they faced in getting Sagrada published, and the importance of collaboration in game design.
Hosts: Josh, Andrew
Guests: Daryl Andrews, Adrian Adamescu
Books & works: Sagrada, Sagrada Familia
Explore listener stats, chart rankings, contacts and more on the Tabletop Submarine podcast page.