
Pragmata Is Like Dead Space with Optimism
From The Besties by Russ Frushtick, Chris Plante, Griffin McElroy, Justin McElroy
April 17, 2026 · 60 min · Episode 494
About this episode
The episode discusses the unique gameplay elements of Capcom's Pragmata, featuring puzzles and low-gravity mechanics.
Announced in 2020, Pragamata has finally arrived. Capcom’s new third-person shooter puts you in the boots of a space marine-type who must overcome evil robots on a moon covered in 3D-printed skyscrapers. Which comically sounds like a pretty standard video game premise. But this isn’t your standard shooter. You must solve puzzles in the middle of combat, team up with an adorable robo-kid, and navigate some classic 3D platforming in low-gravity. Kinda Funny’s Andy Cortez joins us to discuss this odd delight!
People in this episode
Hosts: Russ Frushtick, Chris Plante, Griffin McElroy, Justin McElroy
Guest: Andy Cortez
Topics covered
- video game
- third-person shooter
- puzzle-solving
- low-gravity
- 3D platforming
- combat
Keywords
- Pragmata
- Capcom
- third-person shooter
- puzzles
- low-gravity
- Andy Cortez
- video games
Mentioned in this episode
Organizations: Capcom
Products: Pragmata
Books & works: Dead Space
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