
The hosts discuss the return of Sin & Punishment on the Wii, exploring its gameplay mechanics and artistic achievements.
Sin & Punishment skipped the GameCube generation, but came bouncing back after almost a decade on Wii. Leon, Chris O'Regan and Sean grapple with Isa and Kachi across eight intense stages of on-rails, danmaku-style shmup madness from the crazy geniuses at Treasure. With input from the listenership, we talk technical and artistic achievements, as well as taking aim at the game's demanding yet satisfying mechanics.
Hosts: Leon, Chris O'Regan, Sean
Organizations: Treasure
Books & works: Sin & Punishment: Star Successor
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