At The Table with The Dice Tower - When It All Goes Wrong

At The Table with The Dice Tower - When It All Goes Wrong

From The Dice Tower by Tom Vasel, Julie Ahern, and Eric Summerer

January 29, 2026 · 1h 6m · Season 3 · Episode 63

About this episode

The episode discusses production errors in games and how producers can address them, along with a dramatic tale and game announcements.

This time, we look at what happens when a production error is found in a game after it has reached the wild. What should producers do to make it right, and can they do anything at all? Also, a new dramatic Tale of Boardgaming Horror, and a new collection of Roses, Thorns, and Hula Hoops. 00:50 - Storytime from Tom: Loading the Cruise Library 04:16 - Announcements: Gamefound (supportdicetower.com), Dice Tower West, East, and Vacation 06:33 - Dealing with Production Errors 39:14 - Tale of Boardgaming Horror 47:55 - Wingspan: Americas 50:19 - Sanibel 52:44 - Harmonies 55:27 - Nocturnis 57:43 - Lairs 1:00:45 - Cookie Run Braverse TCG Questions? Tales of Horror? tom@dicetower.com

People in this episode

Hosts: Tom Vasel, Julie Ahern, Eric Summerer

Topics covered

  • production errors
  • game design
  • board gaming
  • Tales of Horror
  • game announcements

Keywords

  • production error
  • game design
  • Tales of Horror
  • board games
  • Wingspan

Mentioned in this episode

Organizations: Gamefound, Dice Tower West, Dice Tower East, Vacation

Products: Wingspan: Americas, Sanibel, Harmonies, Nocturnis, Lairs, Cookie Run Braverse TCG

More episodes of The Dice Tower

Explore listener stats, chart rankings, contacts and more on the The Dice Tower podcast page.