
The episode discusses the stylistic and mechanical aspects of Mixtape, the shift in Embark Studios' approach, and the implications of PlayStation's multiplayer issues, concluding with a focus on Valve's Deadlock.
We weigh the stylistic triumph of Mixtape against its mechanical limits and break down Embark Studios' sudden shift away from the brutal live-service content treadmill. Plus, we trace the fallout of PlayStation’s multi-billion dollar multiplayer blunders before closing out with a deep dive into the competitive magic of Valve’s Deadlock.
Organizations: Embark Studios, PlayStation
Books & works: Mixtape, Deadlock
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