What It's Like When Your Game Flops

What It's Like When Your Game Flops

From Triple Click by Maximum Fun

May 14, 2026 · 1h 20m · Episode 305

About this episode

Nels Anderson discusses the challenges faced with his game Generation Exile and the lessons learned from its lack of audience engagement.

Veteran game designer Nels Anderson joins the show to talk about his latest game, Generation Exile, which didn't reach the audience he was hoping to reach. Nels talks about the development challenges, what he thinks went wrong, and what's next for his company, Sonderlust Studios.

People in this episode

Guest: Nels Anderson

Topics covered

  • game design
  • failure
  • development challenges
  • audience reach
  • gaming industry

Keywords

  • game design
  • Generation Exile
  • Nels Anderson
  • Sonderlust Studios
  • game development
  • audience engagement
  • gaming failure

Mentioned in this episode

Organizations: Sonderlust Studios

Books & works: Generation Exile

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