Ep.303 – Sunny Days:  How Sesame Street Brought Its Classroom to the Console

Ep.303 – Sunny Days: How Sesame Street Brought Its Classroom to the Console

June 18, 2026 · 59 min · Episode 303

About this episode

This episode explores the history of Sesame Street and its transition into video games over the decades.

In 1969, Sesame Street premiered with a mission unlike anything children's television had attempted before, and thirteen years later, the Children's Television Workshop asked the same question on a new screen. In this episode, David and Rob trace the full arc of Sesame Street's history, from Joan Ganz Cooney's dinner party in 1966 to the November 10th premiere that changed children's television forever, and then follow the franchise through forty years of video games, from the first Apple II titles in 1982 to the Atari 2600, the NES, the CD-ROM boom, and all the way to a Kinect game made by the studio behind Psychonauts. Join them as they explore how one of television's most enduring institutions brought its classroom to the console, on today's trip down Memory Card Lane. Read transcript

People in this episode

Hosts: David Kassin, Robert Kassin

Topics covered

Keywords

Mentioned in this episode

Organizations: Sesame Street, Children's Television Workshop, Psychonauts

Products: Apple II, Atari 2600, NES, CD-ROM, Kinect

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