
About this episode
The episode discusses job precarity in game development and features a conversation about the game Pokopia.
Today Gita and Chris are joined by our good friend Stella to talk about job precarity in the Game Dev world and her own recent troubles getting screwed over. Then we discuss Pokopia, the best game on the Nintendo Switch 2, which manages to fuse what we enjoyed about both Viva Piñata, NieR, and Dragon Quest Builders? We then answer your reader questions! Credits - Hosts: Gita Jackson, Chris Person, and special guest Stella Sacco - Podcast Production & Ads: Multitude - Subscribe to Aftermath ! About The Show Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else…
People in this episode
Hosts: Gita Jackson, Chris Person
Guest: Stella Sacco
Topics covered
- job precarity
- game development
- Nintendo Switch 2
- Pokopia
- video game news
Keywords
- job precarity
- game development
- Pokopia
- Viva Piñata
- Nintendo Switch 2
Mentioned in this episode
Products: Pokopia, Viva Piñata, NieR, Dragon Quest Builders
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