
Talking Playtesting
From Around the Hearth by Open Hearth Gaming Community
March 24, 2026 · 54 min · Episode 59
About this episode
The episode discusses managing and working with playtests, featuring insights from community members.
This episode presents a community talk from back in 2022. It features Rae Nedjadi, David MK, and myself talking about managing and working with playtests. It seemed like a useful thing to get back into the feed, so I've cleaned up the audio for posting. We talk about planning playtests, setting expectations, dealing with feedback, and filtering input. Rae Nedjadi on itch.io Rae Nedjadi on Patreon David MK on itch.io David MK on Patreon Find out more about the Open Hearth Gaming Community Support us on Patreon! Our actual play podcast can be found here Follow us on Tumblr: https://www.tumblr.com/blog/open-hearth-rpg Bluesky: https://bsky.app/profile/openhearthrpg Mastodon: @openhearthrpg@dice.camp
People in this episode
Host: Open Hearth Gaming Community
Guests: Rae Nedjadi, David MK
Topics covered
- playtesting
- game design
- community talk
- feedback management
- expectation setting
Keywords
- playtesting
- game design
- feedback
- community
- expectations
Mentioned in this episode
Organizations: Open Hearth Gaming Community, itch.io, Patreon, Tumblr, Bluesky, Mastodon
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