How Romeo is a Dead Man Uses Practical Effects To Melt Faces, Suda51 Interview - Beyond 941

How Romeo is a Dead Man Uses Practical Effects To Melt Faces, Suda51 Interview - Beyond 941

From Beyond by IGN & Geek Media

April 7, 2026 · 26 min

About this episode

The episode features an interview with Suda51 discussing his creative process and various games.

This week Max and Brian are joined by the legendary Goichi Suda, AKA SUDA51, and James Mountain from Grasshopper Manufacture, who’ll be translating! SUDA 51 is the director, designer, writer, and producer behind a ton of memeorable and often times weird (but in the best way possible) games such as No More Heroes, Killer is Dead, and recently Romeo is a Dead Man. We ask him all about the creative process of Romeo is a Dead Man, the direction he would take Grand Theft Auto in, his favorite games across all generations and much more. This is a fun one. Beyond! This weeks show is hosted by Max Scoville and Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices

People in this episode

Hosts: Max Scoville, Brian Altano

Guests: Goichi Suda, James Mountain

Topics covered

  • game design
  • interview
  • video games
  • creative process
  • Suda51
  • entertainment

Keywords

  • Suda51
  • Romeo is a Dead Man
  • game design
  • No More Heroes
  • Killer is Dead
  • Grand Theft Auto
  • interview

Mentioned in this episode

Organizations: Grasshopper Manufacture

Books & works: Romeo is a Dead Man, No More Heroes, Killer is Dead, Grand Theft Auto

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