
The episode discusses the high costs of game development and recent financial losses for Sony, alongside other industry news.
This week, we're talking about some extremely expensive big-ticket items in the world of game development. From Sony's recent financial earnings reporting a $765 million impairment loss (at least partially due to the underperformance of Destiny 2 and this year's Marathon launch) to SEGA's cancellation of its mysterious "Super Game" announced back in 2021, to reports of Grand Theft Auto 6's budget being over a billion dollars. Not all games can be GTA 6, though, and we're skeptical about Sony's continued pursuit of AAA live-service projects, rather than dusting off a few tried-and-true games from the vaults to earn a few bucks off our nostalgia. After all, there's a long list of PS3 games we'd be eager to revisit on PS5 while we're waiting for whatever the next big first-party projects are. Speaking of expensive things, we also unpack some other things that cost over a billion dollars, like the Burj Khalifa, Yankee Stadium, another Star Wars Trilogy, some Avatar movies, or an actual trip to space. 00:00 - Intro 00:40 - Games are Expensive 05:02 - Sony's recent financial earnings reporting a $765 million impairment loss 24:04 - JOIN THE DISCORD! 24:42 - Games are Very Expensive…
Hosts: Max Scoville, Brian Altano, Jada Griffin
Organizations: Sony, SEGA, Grand Theft Auto, Destiny 2, Marathon
Books & works: Star Wars Trilogy, Avatar
Places: Burj Khalifa, Yankee Stadium
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