#83 The Three Pillars of Game Design

#83 The Three Pillars of Game Design

From Fun Problems by AJ Brandon and Peter C. Hayward

April 21, 2026 · 58 min · Episode 83

About this episode

Peter introduces a new model for understanding board game design.

Peter has a new model that breaks down ALL OF BOARD GAME DESIGN! NOTE: Peter consistently uses "ergonomics" wrong in this episode! Ergonomics is the *reduction* of work; when he says he 'reduces ergonomics' that should be increases ergonomics (or reduces work). Sorry! Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!

People in this episode

Hosts: Peter C. Hayward, AJ Brandon

Topics covered

  • board game design
  • game mechanics
  • ergonomics
  • game development
  • design models

Keywords

  • board games
  • game design
  • ergonomics
  • game mechanics
  • design principles

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