
#83 The Three Pillars of Game Design
From Fun Problems by AJ Brandon and Peter C. Hayward
April 21, 2026 · 58 min · Episode 83
About this episode
Peter introduces a new model for understanding board game design.
Peter has a new model that breaks down ALL OF BOARD GAME DESIGN! NOTE: Peter consistently uses "ergonomics" wrong in this episode! Ergonomics is the *reduction* of work; when he says he 'reduces ergonomics' that should be increases ergonomics (or reduces work). Sorry! Discord: https://discord.gg/BjerXtQ3Me Email: funproblemspodcast@gmail.com Big thanks to Eduard Matei for our theme song!
People in this episode
Hosts: Peter C. Hayward, AJ Brandon
Topics covered
- board game design
- game mechanics
- ergonomics
- game development
- design models
Keywords
- board games
- game design
- ergonomics
- game mechanics
- design principles
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