
Fun Problems
by AJ Brandon and Peter C. Hayward
Is this your podcast?Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Most discussed topics
Brands & references
Total monthly reach
Estimated from 7 chart positions in 7 markets.
By chart position
- 🇦🇺AU · Games#1895K to 30K
- 🇸🇪SE · Games#6610K to 30K
- 🇲🇽MX · Games#9310K to 30K
- 🇫🇮FI · Games#873K to 10K
- 🇵🇹PT · Games#903K to 10K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
16K to 58K🎙 Weekly cadence·83 episodes·Last published 4d ago - Monthly Reach
Unique listeners across all episodes (30 days)
32K to 116K🇦🇺26%🇸🇪26%🇲🇽26%+4 more - Active Followers
Loyal subscribers who consistently listen
9.6K to 35K
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
—
Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
From 11 epsHosts
Recent guests
Recent episodes
#95 Decisions vs Calculations – Grab Bag
Aug 31, 2026
1h 34m 01s
#94 Generating Infinite Content
Aug 30, 2026
1h 24m 39s
#93 Would Bitewing Publish This?
Aug 28, 2026
1h 20m 57s
#92 Complexity – Grab Bag
Aug 24, 2026
48m 08s
#91 Ideas We Won't Touch – Grab Bag
Aug 22, 2026
38m 02s
Social Links & Contact
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 8/31/26 | #95 Decisions vs Calculations – Grab Bag | Today we talk about so many things, including: calculations, decisions, NON-decisions, drive vs friction, atomic actions, time equity, hooks, and offloading rules to components! Discord Email Big thanks to Eduard Matei for our theme song! | 1h 34m 01s | ||||||
| 8/30/26 | #94 Generating Infinite Content | How do you come up with UNLIMITED IDEAS for your games? Tune in and we'll tell you! Discord Email Big thanks to Eduard Matei for our theme song! | 1h 24m 39s | ||||||
| 8/28/26 | #93 Would Bitewing Publish This? | Nick Murray and Kyle Spackman explain what Bitewing is looking for, and go through many examples of published games that would be a great fit. Tune in to see if you have a game Bitewing is looking to publish! Discord Email Big thanks to Eduard Matei for our theme song! | 1h 20m 57s | ||||||
| 8/24/26 | #92 Complexity – Grab Bag | We talk about complexity, economies, decision-making, and spatial elements in your games. Discord Email Big thanks to Eduard Matei for our theme song! | 48m 08s | ||||||
| 8/22/26 | #91 Ideas We Won't Touch – Grab Bag | Grab Bag episode! We go through a bunch of smaller topics, including why we won't design certain ideas. Discord Email Big thanks to Eduard Matei for our theme song! | 38m 02s | ||||||
| 8/20/26 | #90 Audience Sell-Sheets 4 (Guest Joe Wiggins) | Peter C. Hayward and special guest Joe Wiggins explore what makes an effective sell sheet, providing feedback on listener-submitted examples. Throughout the discussion, they offer actionable advice on how to improve clarity, visual hierarchy, and focus in order to capture the interest of potential publishers. Discord Email Big thanks to Eduard Matei for our theme song! | 1h 54m 36s | ||||||
| 8/18/26 | #89 Party Games (Guest Alex Cutler) | With special guest Alex Cutler, we talk about party games! Discord Email Big thanks to Eduard Matei for our theme song! | 1h 36m 54s | ||||||
| 8/12/26 | #88 Ludonarrative Assonance (Guest Alex Cutler) | With special guest Alex Cutler, we talk about ludonarrative assonance: making your game's mechanics match the theme, and vice-versa! Grab Bag episode! We go through a bunch of smaller topics, including careers in board games. Discord Email Big thanks to Eduard Matei for our theme song! | 1h 34m 55s | ||||||
| 6/26/26 | interviewKickstarter+3 | Neon Gorilla | Rolling DeepEureka Dice+3 | — | Rolling DeepEureka Dice+4 | — | 3h 11m 53s | ||
| 5/5/26 | game designblog exploration+3 | — | — | — | game designblog+3 | — | 55m 30s | ||
Want analysis for the episodes below?Free for Pro Submit a request, we'll have your selected episodes analyzed within an hour. Free, at no cost to you, for Pro users. | |||||||||
| 5/1/26 | careers in board gamessmaller topics+1 | — | The Bits PodcastDiscord+1 | — | board gamescareers+3 | — | 1h 15m 09s | ||
| 4/28/26 | game designblog exploration+3 | — | Fun ProblemsDiscord+2 | internet | game designblog+3 | — | 37m 07s | ||
| 4/24/26 | board gamesgame development+3 | — | Discord[email protected] | — | board gamesgame development+3 | — | 57m 48s | ||
| 4/21/26 | board game designgame mechanics+3 | — | — | — | board gamesgame design+3 | — | 57m 59s | ||
| 3/20/26 | game designinterview+4 | Elan Lee | Exploding KittensEduard Matei+3 | — | Elan LeeExploding Kittens+5 | — | 1h 06m 26s | ||
| 2/12/26 | board game contractslegal advice+3 | Zachary Strebeck | Legal Moves Law FirmGoogle+1 | — | board game contractslegal advice+3 | — | 1h 41m 58s | ||
| 1/16/26 | board game designfinances+3 | — | — | — | board game designerfinances+3 | — | 1h 12m 30s | ||
| 1/12/26 | game publishingExploding Kittens+3 | Elan Lee | Exploding KittensFun Problems+1 | — | Exploding Kittensgame ideas+3 | — | 1h 25m 31s | ||
| 12/19/25 | game designfeedback+3 | — | — | — | game designfeedback+3 | — | 1h 13m 11s | ||
| 12/13/25 | #77 Hooks and Introversion | Peter C. Hayward and AJ Brandon talk through a number of grab-bag topics, including how to be successful as an introvert and what makes a hook. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Big thanks to Eduard Matei for our theme song! | 1h 39m 00s | ||||||
| 11/22/25 | #76 The Best Design Advice on the Internet – Part 7 | Episode 75 is on youtube only: https://www.youtube.com/watch?v=uqZnFTxZ6nM&list=PLlpOSsHmIZE9Q1V5UuzhrM3ZncMJVsnol&index=2 The best game design advice on the internet can be found at https://daniel.games/ – we can't recommend it highly enough! This is part 7 of a series where we explore the game design blog "Daniel.Games," written by Daniel Piechnick. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Big thanks to Eduard Matei for our theme song! | 1h 08m 40s | ||||||
| 10/24/25 | #74 - How to Find, Build, and Run Playtest Groups | Hosts Peter C. Hayward and AJ Brandon walk through how to start, run and grow board game playtest groups; finding people, finding the right location, handling disputes, scheduling games, and balancing in-person vs digital testing. They share real-world examples (Toronto, First Play LA, ProtoTO), safety and inclusivity tips, troubleshooting for long/short games, and best practices for online playtesting tools and communities. https://www.breakmygame.com/ https://virtualplaytesting.com/ Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Big thanks to Eduard Matei for our theme song! | 1h 21m 18s | ||||||
| 10/17/25 | #73 - Regretisode | Peter runs through his regrets over the years from design choices, co-design pitfalls, self-publishing mistakes, failed Kickstarters, and the burnout that followed. Together with AJ they help turn this mistakes into actionable advice to avoid falling into the same traps. Episode starts at 12 min 30 seconds. Paranormal Detectives standalone expansion PNP: https://boardgamegeek.com/filepage/249601/paranormal-detectives-2-print-and-play Elans Youtube Channel: https://www.youtube.com/@ElanLeeTim Ferriss podcast: https://open.spotify.com/show/5qSUyCrk9KR69lEiXbjwXM https://www.printrunpodcast.com/Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Big thanks to Eduard Matei for our theme song! | 1h 19m 05s | ||||||
| 10/9/25 | #72 - Types of Fun | Peter and AJ dissect Daniel Piechnick's "types of fun" framework, exploring 13 varieties grouped into constructive, excitement, social, and emotional categories. They add personal insights, debate nuances, and more! Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Big thanks to Eduard Matei for our theme song! | 1h 39m 58s | ||||||
| 9/19/25 | #71 - The problem with end game scoring (Game Feedback) Minisode | Peter C. Hayward and AJ Brandon dig into a common design problem: games that keep scoring until the end don't give feedback to players. They discuss practical fixes to give players earlier, clearer feedback and make learning faster and games more accessible. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Big thanks to Eduard Matei for our theme song! | 31m 00s | ||||||
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Chart history for Fun Problems
Peaked at #66 in Sweden, currently #66 in Sweden.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| Sweden | — | #66 | #66 | — |
| Finland | — | #87 | #87 | — |
| PT | — | #90 | #90 | — |
| Mexico | — | #93 | #93 | — |
| Denmark | — | #106 | #106 | — |
| SG | — | #117 | #117 | — |
| Australia | — | #189 | #189 | — |
Chart Positions
7 placements across 7 markets.
Chart Positions
7 placements across 7 markets.