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[Ep573] How does promo art help sell your game?
From Game Dev Podcast | Coffee with Butterscotch by Butterscotch Shenanigans
May 20, 2026 · 58 min
About this episode
The episode discusses the impact of promo art on game sales and the importance of trademarks in game development.
In episode 573 of 'Coffee with Butterscotch,' the brothers walk through the evolution of the How Many Dudes box art and what YouTube thumbnails taught them about what actually resonates with players. Turns out the answer wasn't to make something epic but to make something gloriously dumb. They close out with a look at trademarks, what they actually protect, and why registering one might matter more than you'd think. Support How Many Dudes! Official Website: https://www.bscotch.net/games/how-many-dudes Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes 00:00 Cold Open 00:20 Introduction and Welcome 05:45 The Challenges of Building a Game Studio Reputation 08:46 Player Expectations and Game Content 11:46 Steam Controller's Scream 15:25 The Fragility of Gaming Hardware 17:22 Creating Effective Promo Art 22:00 The Evolution of Game Marketing 34:47 Learning from Community Engagement 39:31 (Listener Question) HaoteeHatooie: Do you trademark your game names? 42:50 The Importance of Consumer Protection in Trademarks 45:46 Navigating Trademark Applications and Challenges 49:46 The Role of Trademarks in Game…
People in this episode
Host: Butterscotch Shenanigans
Topics covered
- promo art
- game marketing
- trademarks
- game development
- community engagement
Keywords
- promo art
- game marketing
- trademarks
- How Many Dudes
- game development
Mentioned in this episode
Organizations: YouTube, Steam, Butterscotch
Products: How Many Dudes
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