#[Ep575] Indie Devs Yell At Cloud

#[Ep575] Indie Devs Yell At Cloud

From Game Dev Podcast | Coffee with Butterscotch by Butterscotch Shenanigans

June 3, 2026 · 1h 7m

About this episode

The episode discusses the challenges indie developers face with cloud saving and platform requirements as they approach a game launch.

In episode 575 of 'Coffee with Butterscotch,' the brothers are 60 days from launching How Many Dudes and find themselves juggling the final stretch of dev alongside the tedious reality of cloud saving, achievements, and store integrations. They dig into why every platform manages to turn straightforward tasks into elaborate obstacle courses, and what that actually costs developers in time and sanity when the deadline is creeping closer. Support How Many Dudes! Official Website: https://www.bscotch.net/games/how-many-dudes Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes 00:00 Cold Open 00:29 Introduction and Welcome 03:08 Navigating Cloud Saving Solutions 09:02 User Authentication and Data Management 12:15 The Frustrations of Platform Requirements 15:17 Rumpus: A Custom Solution for Cloud Saving 18:03 The Impact of Privacy Regulations on Development 28:55 The Challenge of User Data Management 32:20 The Importance of Achievements in Gaming 36:22 Navigating the Complexities of Achievement Systems 42:10 The Manual Labor of Achievement Setup 49:12 Frustrations with Platform Limitations 01:00:19 The…

People in this episode

Host: Butterscotch Shenanigans

Topics covered

  • game development
  • cloud saving
  • achievements
  • platform requirements
  • user data management

Keywords

  • indie devs
  • cloud saving
  • achievements
  • game launch
  • platform limitations

Mentioned in this episode

Organizations: Google Play, Steam

Products: How Many Dudes

Books & works: Coffee with Butterscotch

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