![#[Ep577] Indie Devs React to Steam's New Personal Calendar](https://img.transistorcdn.com/ymWZ-ZtRayXg8kpyuTW6wgzLdRORcFccngLHmBv8ikc/rs:fill:0:0:1/w:1400/h:1400/q:60/mb:500000/aHR0cHM6Ly9pbWct/dXBsb2FkLXByb2R1/Y3Rpb24udHJhbnNp/c3Rvci5mbS9zaG93/LzMxMTcxLzE2NTM1/MDM3OTEtYXJ0d29y/ay5qcGc.jpg)
The episode discusses Steam's new personalized calendar feature and its implications for indie game discovery and player engagement.
In episode 577 of 'Coffee with Butterscotch,' the brothers dig into Steam's new personalized calendar feature and what it means for how indie games get discovered, wishlisted, and surfaced to players. They break down the difference between following and wishlisting, why launch timing still matters so much, and how Steam keeps finding new ways to put indie games in front of the right people. Then they shift into How Many Dudes beta testing, where player feedback is reshaping difficulty tuning and revealing just how differently people approach the same fight. Support How Many Dudes! Official Website: https://www.bscotch.net/games/how-many-dudes Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes 00:00 Cold Open 00:36 Introduction and Welcome 01:35 Steam Changes and Their Impact 04:36 The New Calendar Feature on Steam 07:28 Wishlist Dynamics and User Engagement 10:38 Developer Experience on Steam 13:28 Comparative Analysis of Game Platforms 16:28 Thoughts on Steam's Effectiveness 21:16 The Influence of Game Launch Timing 23:34 Understanding Game Following vs. Wishlisting 26:36 The Unique Position of…
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