
How to Reduce Churn and Keep Players Playing
From Naavik Gaming Podcast by Naavik
June 2, 2026 · 57 min
About this episode
The episode discusses strategies to reduce player churn and improve retention in gaming.
Keeping players playing is getting harder as player attention fragments and expectations rise, so understanding churn has become a core live-ops competency. Host Devin Becker sits down with Elad Levy , Founder & CTO of Dive , to break down how churn is defined (and when it’s actually “permanent”), the behavioral signals that players are drifting toward the exit, and the underlying causes teams can often address before it’s too late. They dig into practical interventions from in-session nudges, to win-back campaigns as well as what reacquisition can realistically accomplish. The conversation wraps with the dumbest reason players quit, the single most important retention move, and a game Elad thinks nails it. We’d like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/ . If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube Channel For more…
People in this episode
Host: Devin Becker
Guest: Elad Levy
Topics covered
- player retention
- churn reduction
- live-ops
- game design
- player engagement
Keywords
- churn
- retention
- player engagement
- live-ops
- game design
- behavioral signals
- win-back campaigns
Sponsors
Overwolf
Mentioned in this episode
Organizations: Dive
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