
The episode discusses the closure of Bluepoint studio, the state of PlayStation's first-party development, and various listener inquiries about upcoming games and exclusivity deals.
We were already recording this episode when unexpected news broke: Sony is shuttering Texas-based first-party remake and port specialist studio Bluepoint. Equally shocking -- when taking into context the many first and second party failures, flubs, and misalignments in recent years -- is PlayStation Studios lead Hermen Hulst still somehow having a job. Bluepoint has an exceptional pedigree alongside untapped potential, but that's been squandered by the same machinery that allowed them to make a multiplayer game in the first place. Who is responsible for all of this first party buffonery? What's with this obsession with established teams all chasing the same exact thing? And how lucky is Sony that the going is so good for PlayStation 5 that none of this really seems to matter? Here's hoping the bloodletting begins and ends here, but we're skeptical. Other news this week includes rumors of PlayStation 6's delayed timeline, when we might expect to see Santa Monica Studios' unannounced title, McFarlane Toys picking up the Sony toy license, and more. Then, we wrap things up with listener inquiries. On the back of Silent Hill: Townfall's PS5 console exclusivity, why does Sony bother…
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