
Sacred Symbols: A PlayStation Podcast
Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming indus...
Insights from recent episode analysis
On the show
- Dustin1 ep
Audience Interest
- PlayStation gaming news
- PS5 and PS4 updates
Podcast Focus
- weekly PlayStation coverage
- Sony gaming legacy discussion
Publishing Consistency
- 406 episodes released
- active for 7 years
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
Most discussed topics
Brands & references
Total monthly reach
Based on 1 signal.
Built from
By chart position
- 🇺🇸United States · Video GamesHOME#22190K to 1.0M
- 🇨🇦Canada · Video Games#1122K to 118K
- 🇷🇴RO · Video Games#117K to 92K
- 🇬🇧United Kingdom · Video Games#1916K to 86K
- 🇸🇦SA · Video Games#59.1K to 48K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
285K to 1.5M🎙 ~2x weekly·426 episodes·Last published 3d ago - Monthly Reach
Unique listeners across all episodes (30 days)
571K to 3.0M🇺🇸67%🇨🇦8%🇷🇴6%+7 more - Active Followers
Loyal subscribers who consistently listen
314K to 1.7M
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
—
Total Plays
—
Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 10/26/26 | #434 | Prove Yourself, You Are the Move You Make | The first bomb has dropped following the Saudi Wealth Fund's purchase of American publisher Electronic Arts, and it's a Canadian studio that suffers the consequences. As predicted, EA has decided to shutter long-running RPG-centric studio BioWare, cancel its forever-percolating Mass Effect title, and instead double-down on sports franchises and shooters. None of this is surprising, of course -- the EA purchase is the largest leveraged buyout in the history of human economics and strapped the company with potentially-insurmountable loads of debt -- but something still has to give. Can an all-new EA rise to the moment in a culture and environment that seems increasingly hostile to predictable and repeatable games? Or is the culling of BioWare only foreshadowing the bloodletting to come? Other news this week includes the potential high cost of PlayStation 6, specious rumors of Sony's acquisition of the Kena IP, Wolverine's strong sales showing, and more. Then, we wrap things up (as we always do) with listener inquiries. Could PlayStation withstand a concentrated attack on the PSN during Grand Theft Auto VI's launch? Will Sony blunt the cost of PS6 by offering payment plans? Which engines and other technologies do the first party studios rely upon? Is Chris ready to disavow the Ritual Network once and for all? Visit https://www.prizepicks.onelink.me/LME0/SACRED and use code SACRED and get $150 if you win your first $5 lineup! Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:32:24 - The towel after a shower0:35:48 - Chris and the Ritual Network0:37:51 - Best kind of buffet0:45:28 - Are we into e-sports?0:53:16 - EA shutters Bioware, 3% of staff laid off2:04:07 - Will PS6 cost $1000?2:22:49 - Has Sony acquired the Kena IP?2:28:10 - Indie dev backs off playtesting due to AI theft2:44:14 - September 2026 sales data2:54:52 - A few PSAs2:56:17 - What We’re Playing3:19:23 - GTA launch concerns3:24:44 - Removing games from PS Plus Premium3:28:04 - Payment plans for PS63:36:05 - Why should listeners even care?3:39:59 - What engines do Sony studios use? Learn more about your ad choices. Visit podcastchoices.com/adchoices | 4h 02m 59s | ||||||
| 10/19/26 | #433 | Wanna Resolve Things In A Bloodier Way? | Recent data analysis indicates what was already fairly obvious: The online pushback to Sony's discless announcement this past summer was at least partially astroturfed. It's not to say that no one had authentic grievances, or that real people didn't try their hardest to make their voices heard. Rather, it's that a tangible amount of the seemingly-earnest feedback that was plastered underneath everything PlayStation posted for months is demonstrably fake. This revelation brings us back to the original point, which is consumers' unwillingness to hit Sony where it really hurts -- in its wallet -- meaning that PlayStation can continue to merely wait this thing out, sans consequences. Why won't angry consumers do the hard work of removing themselves from the ecosystem entirely? The ramifications of such a move would speak in a language no company can ignore. Other news this week includes the reveal of a 30th anniversary Gran Turismo DualSense, a God of War: Laufey collector's edition that doesn't come with the actual game, trouble percolating over the extreme cost of licenses associated with EA's College Football, and more. Then: Listener inquiries. Was PlayStation 3's brief foray into 3D gaming a waste of time, or a promising technology that was too early to market? Should Sony prepare to lose access to Xbox's catalog of games in the PlayStation 6 era? Why don't animators and artists change the aesthetic of actors during motion capture? Did you know we're now further away from BioShock's release date than BioShock's release date was from the decade of the 1980s? Download the Quince app for exclusive offers or go to https://www.quince.com Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:41:43 - Christmas wedding update0:42:55 - Bioshock is getting old0:47:34 - Treble update0:48:43 - Shoutout James Turner0:55:39 - PlayStation disc backlash was partially bots1:22:18 - PS5 hacking1:41:59 - Midnight Black PS5 only in Japan1:45:41 - God of War Laufey Collector Box1:58:11 - Gran Turismo 7 controller2:00:31 - New PS+ Game Catalog entries2:04:31 - EA College Football issues2:11:05 - Peak rated for PS52:11:27 - Control Resonant sold 1 million copies2:16:04 - What We’re Playing (Control, The Adventures of Elliot, Castlevania: Belmont’s Curse, Silent Hill: Townfall, Hellraiser: Revival, Valor Mortis, Gears)2:44:11 - 3D games on PS32:58:11 - Where are the female game commentators?3:17:11 - Xbox's poll on exclusivity3:38:01 - Real life likeness in games Learn more about your ad choices. Visit podcastchoices.com/adchoices | 4h 01m 17s | ||||||
| 10/12/26 | #432 | The Future Is But A Question Mark | A common complaint during the PlayStation 5 generation has been that the core fanbase has is being ignored. There's obvious truth to this statement, as Sony pivots more and more towards the free-to-play and games-as-a-service audiences that now sustain the brand. But perhaps they're still listening, after all. Recent rumors indicate a new Ape Escape is in development at an external second party team, joining People Can Fly's alleged Killzone project as yet another look backwards into PlayStation's extensive well of dormant IP. The real question now is: What else would we want to see? We discuss. Plus: Sony sells hundreds of PSVR-related patents to Meta, a new Portal model with an OLED screen may be incoming, Forza Horizon 6 gets a PS5 release date, Warhorse's CEO thinks games should obviously cost more, Alan Wake 3 may be early in development at Remedy, and more. Then: Listener inquiries! Is 'hybrid gaming' the future of the industry? How do we deal with latent DLC for games we're no longer familiar with? Should Sacred Symbols be focused on attracting more female listeners? Which host has earned the title of Emeritus? Get 10% off your first month at https://www.betterhelp.com/symbolsTimestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.0:00:00 - Intro00:19:10 - Chris and the future of Sacred Symbols00:54:12 - A new Ape Escape is in development01:15:30 - Sony offloads VR patents to Meta01:34:23 - New Portal models could be coming01:44:36 - Forza Horizon 6 coming to PS5 in January01:50:01 - Warhorse hope GTA will allow game prices to go up02:04:44 - Vice City Heat rebrand02:07:36 - Is Remedy already making Alan Wake 3?02:16:10 - Paramount-WB merger02:27:00 - PlayStation blind boxes02:30:08 - Crunchyroll's further integration into PS502:33:14 - US Sales data02:37:20 - What We’re Playing (Control, The Adventures of Elliot, Control Resonant, Gears of War: E-Day, Find the Needle)03:04:31 - When to come back for DLC03:14:08 - New options for trophy hunters03:21:56 - Appealing to a female audience03:32:58 - PSN Security updates03:43:15 - Is the future of consoles hybrid?03:49:29 - Sony IPs with different first party teams Learn more about your ad choices. Visit podcastchoices.com/adchoices | 4h 10m 50s | ||||||
| 10/5/26 | #431 | Tastes Like Luck, But Feels Clear | There's simply no denying that Naughty Dog's absence this generation is deeply felt. Apart from a couple of ports and a defunct, half-made multiplayer project, Sony's crown jewel studio hasn't contributed much of anything to PS5. Thankfully, that's on the verge of changing, not only as we get late in this cycle, but ever-closer to PlayStation 6. Three important pieces of news emerged: Intergalactic will be shown-off next year, a new Uncharted is indeed in development and will come to market following Intergalactic, and two The Last of Us projects are being incubated as well (one presumably The Last of Us: Part III). For the first time in ages, we have a clearer and more robust view into what Sony's most important team is planning for the next half-decade and well beyond. Is it time to celebrate? Or will the proof be in the pudding? Plus: Sony is skipping CES for the first time since 1967, a new look at God of War: Laufey's combat shows something decidedly DMC, AI upscaling comes to base PlayStation 5, and more. Then: Listener inquiries! Why do so many "spiritual successors" fail to live up to the original? What's with all of the 10s IGN gives out these days? Should players embrace 'the grind' in video games, or seek ways around it? Who has the audacity to schedule a wedding on Christmas Eve? Visit https://www.prizepicks.onelink.me/LME0/SACRED and use code SACRED and get $150 if you win your first $5 lineup! Get 10% off your first month at https://www.betterhelp.com/symbols Download Cash App today and make your money work for you. https://capl.onelink.me/vFut/ty57yree #CashAppPartner Cash App is a financial services platform, not a bank. Banking services provided by Cash App’s bank partner(s). Prepaid debit cards issued by Sutton Bank, Member FDIC. Cash App Visa® Debit Flex Cards issued by Sutton Bank, Member FDIC, and The Bancorp Bank, N.A., pursuant to a license from Visa U.S.A. Inc. See terms and conditions for the Sutton prepaid card (https://cash.app/legal/us/en-us/card-agreement), Sutton debit flex card (https://cash.app/legal/us/en-us/debit-flex-card-agreement-sutton), and Bancorp debit flex card (https://cash.app/legal/us/en-us/debit-flex-card-agreement-bancorp). Discounts and promotions provided by Cash App, a Block, Inc. brand. Visit cash.app/legal/podcast for full disclosures. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:28:56 - LSM quality0:31:25 - PSP Marcus0:38:23 - Don't play Sacred around your kids0:52:26 - Wedding on Christmas Eve0:59:57 - Mike Tomlin's Minecraft city1:05:29 - Sony is skipping CES1:16:49 - Naughty Dog's future1:39:58 - Uncharted 4 spoilers start2:01:00 - God of War: Laufey pre-orders are live2:09:07 - QSSR introduced on base PS52:16:42 - PlayStation 5 jailbreak2:28:27 - Sony Japan's PS5 Pro lottery2:36:07 - Kena 2 pushed to 20272:39:01 - Portal's battery update2:44:01 - Sony credit card patent2:47:32 - Ubisoft's mega-studio: Massive Entertainment2:51:30 - New Person sales figures2:56:57 - October PS+ games2:59:30 - What We’re Playing (Silent Hill: Townfall, Ace Combat 8, Control Resonant)3:36:36 - Reducing hand holding in games3:47:53 - Spiritual successors missing the mark3:54:43 - Modern gaming ADHD4:02:02 - Physint on PlayStation4:09:59 - Steam's personal calendar4:13:08 - 10/10s Learn more about your ad choices. Visit podcastchoices.com/adchoices | 4h 33m 04s | ||||||
| 9/28/26 | #430 | Inside My Shell, I Wait and Bleed | When it comes to Bungie, Sony's long been at a crossroads. Either PlayStation needs to invest heavily into keeping the studio afloat so it can support existing products and spin-up new ones, or it needs to pull the plug before more good money went after bad. Well, Sony's made a decision, and it's seemingly very much the former choice. With a new wind at its back, can Bungie turn Marathon around, revive Destiny, and survive and even thrive within the first party family? Or is it simply too little, too late? Plus: More information emerges on the Physint-Kojima situation, ex-Naughty Dog director Bruce Straley tells some hard truths about modern AAA gaming, SEGA got oh-so-close to binning Sonic the Hedgehog entirely, Square Enix intends on letting Final Fantasy VII Revelation players controversially auto-level their characters, and more. Then: Listener inquiries! What are our thoughts on Xbox's recent consolidative efforts? Are we sometimes too cavalier when openly spoiling older games? In what fashion should Crash Bandicoot's 30th anniversary be properly celebrated? How many listeners in total has Dustin gotten into Iron Maiden? Timestamps: Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:28:18 - Wearing Sacred merch listening to Sacred0:31:51 - Hogs update0:33:32 - Shoutout Samantha0:35:42 - Aaron and Dimitric0:40:51 - Iron Maiden fandom0:52:40 - Jury duty0:59:55 - Trophy by the clock1:01:32 - Bungie's future1:58:59 - Gene's interview with Kojima2:19:45 - Bruce Straley and God of War2:38:06 - FF7 Revelation allows auto leveling2:49:04 - Sega nearly did the right thing2:51:29 - Lisa Dualsense I guess2:54:30 - Lufia I + II are coming3:00:55 - What We’re Playing (Wolverine, Silent Hill: Townfall, Fire Emblem, Big Walk)3:35:45 - Armed Fantasia canceled3:38:35 - Xbox's reset part 24:01:37 - Were apps on console a mistake?4:03:53 - Asking executives any question4:08:06 - Crash's 30th anniversary4:11:46 - When are spoilers okay?4:20:30 - Do fans care about gold, silver, and bronze trophies? Learn more about your ad choices. Visit podcastchoices.com/adchoices | 4h 34m 21s | ||||||
| 9/21/26 | #429 | Your Crystal Ball Ain't So Crystal Clear | A player-organized "PlayStation Blackout" recently asked Sony's hardcore customers to stay off of PSN for a mere week. It was a no doubt modest ask -- one that wasn't going to break the brand -- and it's always nice to see people try and do something when they deem it necessary. But if data from reliable US industry tracking firm Circana is any indication, the PlayStation Blackout had no discernable effect on their data whatsoever. When does initiative end and performance begin? If something is clearly not working, should one's tactics change? Perhaps most importantly, does a movement, no matter how laudable, need actually likable leadership to be effective? One thing's for sure: The blackout was a dud, something its most ardent champions cannot (or perhaps will not) square. Other news this week includes rumors surrounding Media Molecule's next game, an altered update approach for Bungie's Marathon, the reported closure of MindsEye studio Build A Rocket Boy, the trademarked sequel to 2023's beloved Lies of P, and much more. Then: Listener inquiries! Are Sony games victimized by over-focus testing? Should we be worried about Housemarque's future? Why don't more scary games launch in October? Does Colin need to remind everyone what about the true definition of "pithy"?Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.0:00:00 - Intro0:22:49 - Colin's "nachos"0:36:21 - Can Mitch McConnell beat Wolverine?0:37:22 - Define pithy0:46:02 - Resident Evil movie is good?0:50:05 - PlayStation blackout had no effect1:06:52 - Details about Media Molecule's next game1:21:33 - Marathon development update1:41:44 - Marvel Tokon's director on the PC launch1:47:18 - Build A Rocket Boy is no more1:58:11 - Lies of P Sequel trademarked2:09:01 - New PlayStation headsets2:20:53 - Powerwash Simulator 2's next DLC2:24:48 - Level 5's AI drama2:29:28 - Wardogs is a hit2:35:38 - Dragon Quest sells over 100 million2:38:48 - Terranigma releases January 14th2:44:28 - What We’re Playing (The Blood of Dawnwalker, Onimusha: Way of the Sword)2:45:15 - PlayStation's side of the Kojima divorce3:00:40 - Is focus testing ruining games?3:19:16 - Bloat and personnel in gaming3:27:25 - Porting trophies to Xbox3:35:03 - Housemarque's future3:39:33 - Horror games in October Learn more about your ad choices. Visit podcastchoices.com/adchoices | 4h 00m 17s | ||||||
| 9/14/26 | #428 | Fetch the Anesthetist | So much bad mojo currently surrounds the PlayStation brand, that the negativity is starting to feel more like a trend than a temporary happenstance. The most recent news -- that Sony cancelled Kojima's Physint project, allowing him to take it to rival Xbox -- is the freshest addition to an increasing line of gut punches. Worse yet, such a move reveals something seemingly deeper: A sick PlayStation, unable to make rational decisions, desperately in-need of going under the knife and emerging with new leadership and a new directive. We discuss. Plus: Killzone Remaster/Remake rumors percolate, a popular PS3 emulator now allows play directly off of Blu-ray discs, the Saudis plot an EA-Savvy merger, Valve accidentally leaks a ton of upcoming games' achievements, and more. Then, we finish things up (as we always do) with listener inquiries. Could the greater multiplayer space benefit from a reorientation away from PvP and towards PvE? Are people severely underestimating the demand for PlayStation 6? Could Sony once again expand its first party sports offerings beyond MLB: The Show? Should we start deploying mouth-agape thumbnail images? Sign up and get 10% off at https://www.betterhelp.com/symbolsPlease keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.0:00:00 - Intro0:40:31 - Mega Man amiibo0:40:56 - Advice for divorce0:54:28 - Sacred Make-A-Wish0:58:15 - Thumbnail preference1:03:47 - Sony's physical production was misreported1:06:30 - Sony pulls PHYSINT, Kojima goes to Xbox2:14:20 - Rumor: Killzone is returning2:26:33 - Valve leaks achievements of tons of games2:38:02 - You can play PS3 games on disk on PC2:41:50 - EA and Savvy could combine2:46:43 - SNK announces Metal Slug Ultimate Collectoin2:51:48 - New PS+ Game Catalog titles2:54:27 - August PSN charts2:57:02 - What We’ve Been Playing (Alan Wake II, The Blood of Dawnwalker, Onimusha: WotS, Plague Tale Resonance)3:19:34 - Wolverine discussion3:42:57 - PvE over Pvp3:48:48 - Where is Mega Man Legends?3:55:00 - Is it better to be an early adopter?4:04:23 - Video game innovation4:14:57 - Sony first party sports4:18:34 - The end of remasters Learn more about your ad choices. Visit podcastchoices.com/adchoices | 4h 34m 01s | ||||||
| 9/7/26 | PlayStation State of Playgame announcements+3 | — | Maneater 2Rhapsody in Scarlet+12 | — | PlayStationState of Play+5 | — | 3h 30m 13s | ||
| 8/31/26 | Grand Theft Auto VIgame pricing+3 | — | Grand Theft Auto VIRockstar+7 | — | GTA VIgameplay+5 | — | 4h 33m 47s | ||
| 8/24/26 | games-as-a-servicemultiplayer gaming+3 | — | SonyGuerrilla+12 | — | SonyHorizon: Hunters Gathering+5 | — | 4h 57m 11s | ||
| 8/17/26 | PlayStation 5 newsupcoming games+3 | — | PlayStation 5Wolverine+8 | — | PlayStation 5Wolverine+5 | — | 4h 04m 28s | ||
| 8/10/26 | PlayStation financialsElectronic Arts buyout+5 | Dustin | Grand Theft Auto VIMLB: The Show 27+5 | United States | PlayStationEA+8 | BetterHelp | 4h 03m 46s | ||
| 8/3/26 | PlayStation newsgame releases+4 | — | God of War: LaufeyMarvel Tokon+9 | — | PlayStationGod of War+6 | — | 4h 01m 03s | ||
| 7/27/26 | PlayStationgaming industry+5 | — | NBA 2K27Sony+5 | — | PlayStationSony+8 | — | 3h 59m 05s | ||
| 7/20/26 | PlayStation 6 launchgaming industry analysis+3 | — | PlayStation 6Grand Theft Auto VI+6 | — | PlayStation 6Grand Theft Auto VI+3 | — | 4h 06m 18s | ||
| 7/13/26 | PlayStation hardwarephysical game releases+4 | — | College Football 27Sony+5 | — | PlayStationSony+5 | — | 4h 35m 46s | ||
| 7/6/26 | gaming industry newsPlayStation hardware changes+4 | — | PlayStationPS3+4 | — | PlayStationSony+6 | BetterHelp10% off | 4h 46m 26s | ||
| 6/29/26 | Grand Theft Auto VIvideo game pricing+3 | — | Grand Theft Auto VISony+5 | — | GTA VIvideo game pricing+4 | — | 4h 12m 56s | ||
| 6/22/26 | PlayStation Network issuesSony's corporate responsibility+3 | — | PlayStation NetworkSony+6 | — | PlayStation NetworkSony+6 | — | 4h 15m 40s | ||
| 6/15/26 | Xbox ShowcasePlayStation 5 games+3 | — | State of Decay 3Senua+16 | — | Xbox ShowcasePlayStation 5+3 | — | 4h 44m 41s | ||
| 6/8/26 | game announcementsSony+5 | — | WolverineUntil Dawn 2+14 | California | SonyGeoff Keighley+8 | — | 6h 29m 39s | ||
| 6/1/26 | Bungie layoffsDestiny franchise+5 | — | BungieSony+8 | — | BungieDestiny 2+8 | BetterHelpsacred | 4h 25m 35s | ||
| 5/22/26 | PSN account securitySony communication+3 | — | SonyPlayStation+2 | — | PSNaccount security+5 | — | 5h 03m 56s | ||
| 5/18/26 | Sony financialsPlayStation sales+3 | — | PS5PlayStation Plus Game Catalog+7 | — | SonyPS5+5 | — | 4h 29m 08s | ||
| 5/11/26 | gaming newsmarketing strategies+3 | — | Grand Theft Auto VIPlayStation 5+6 | — | Grand Theft Auto VIPlayStation 5+7 | BetterHelp10% off | 4h 14m 00s | ||
| 5/4/26 | PlayStation userbase reactionsDRM rumors+4 | — | PSNMLB: The Show Mobile+4 | — | PlayStationDRM+6 | — | 3h 56m 30s | ||
| 4/27/26 | PlayStation newsgaming industry+4 | — | DualSenseAssassin's Creed IV+4 | UK | Shuhei YoshidaJim Ryan+7 | — | 3h 48m 11s | ||
| 4/20/26 | PlayStation newsgame sales+3 | — | PS5Grand Theft Auto Online+5 | — | PS5 salesGrand Theft Auto Online+4 | ShopifySACRED | 4h 08m 03s | ||
| 4/13/26 | PlayStation newsgame remakes+3 | — | Uncharted: The Lost LegacyPS5+6 | — | PlayStationUncharted+6 | — | 4h 03m 54s | ||
| 4/6/26 | PlayStation 5 releasesgaming news+4 | — | SarosPragmata+13 | — | PlayStation 5Saros+5 | BetterHelpCODE | 3h 49m 29s | ||
| 3/30/26 | PlayStation price increasesgaming industry news+4 | — | PlayStation 5PS5 Pro+11 | — | PlayStationprice increase+7 | — | 5h 20m 34s | ||
| 3/23/26 | DLSS 5gaming technology+3 | — | DLSS 5PSVR2+7 | — | DLSS 5Nvidia+5 | — | 3h 44m 42s | ||
| 3/16/26 | PlayStationPC gaming+4 | — | LEGO PlayStation (1) consoleCrimson Desert+6 | — | SonyPlayStation+8 | PrizePicksSACRED | 4h 23m 03s | ||
| 3/9/26 | Sony's gaming strategyPlayStation ecosystem+3 | — | Helldivers 2God of War+8 | — | SonyPlayStation+8 | — | 4h 39m 02s | ||
| 3/2/26 | PlayStationPC gaming+4 | — | Helldivers IIWolverine+7 | — | SonyPC releases+7 | BetterHelp | 4h 48m 47s | ||
| 2/23/26 | Sony newsBluepoint studio closure+5 | — | PlayStation 5Silent Hill: Townfall+7 | — | BluepointSony+7 | ShopifyCODE | 4h 03m 07s | ||
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Distribution & Reach
About the show, platforms, and key insights.
Distribution & Reach
About the show, platforms, and key insights.
Key insights
What the show covers
- weekly PlayStation coverage
- Sony gaming legacy discussion
- recent game highlights
- lighthearted gaming conversations
Audience interests
- PlayStation gaming news
- PS5 and PS4 updates
- gaming industry insights
- community interaction and engagement
Platform reach
- available on major podcast platforms
- growing listener base
- social media engagement
- no specific platforms detected
Publishing consistency
- 406 episodes released
- active for 7 years
- weekly episode cadence
- new episodes every Monday
Chart history for Sacred Symbols: A PlayStation Podcast
Peaked at #1 in RO, top 10 in 2 of 50 tracked markets, currently #1 in RO.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| RO | — | #1 | #1 | — |
| SA | — | #5 | #5 | — |
| Canada | — | #11 | #11 | — |
| IS | — | #11 | #11 | — |
| RO | — | #13 | #13 | — |
| PE | — | #13 | #13 | — |
| GR | — | #16 | #16 | — |
| United Kingdom | — | #19 | #19 | — |
| United States | — | #22 | #22 | — |
| Norway | — | #22 | #22 | — |
| SA | — | #22 | #22 | — |
| Australia | — | #23 | #23 | — |
| KE | — | #25 | #25 | — |
| IS | — | #29 | #29 | — |
| CL | — | #30 | #30 | — |
| SG | — | #31 | #31 | — |
| MY | — | #31 | #31 | — |
| CO | — | #34 | #34 | — |
| Ireland | — | #36 | #36 | — |
| South Africa | — | #36 | #36 | — |
Chart Positions
50 placements across 39 markets.
Chart Positions
50 placements across 39 markets.