
Rob and Val discuss the latest updates for the Lizardmen in Warhammer: The Old World, including new rules and mechanics.
Rob and Val are back with another update for the Renegade Legacy Pack for Warhammer the Old World. After doing the backstroke in the spawning pools for weeks we are pleased to say that the Great Plan is in motion. Join us as we break down this massive new Lizardmen update. If you’ve been feeling like the Lustrian locals needed a bit more bite in Warhammer: The Old World, this is the episode you’ve been waiting for. We are diving deep into the newly forged rules, points adjustments, and returning classic mechanics that will make your cold-blooded cohorts terrifying on the tabletop once again. Will the Slann be a part of the plan? Tune into find out! ► *Links to all current Renegade Drafts*https://docs.google.com/document/d/16kAE-p_CWbsH0XatDPuRao6TngSw-KSweUnJa81kOXE/edit?usp=sharing Chapters: 0:00 - Intro05:04 - The Tragic Legacy State of Lizardmen11:01 - Army List Changes 19:18 - Special Rules41:37 - Magic Items 47:40 - Disciplines of the Old Ones55:04 - Lore of Lustria Updates58:24 - Slann Mage-Priest1:00:30 - Rob's Surprise Unit Entry 1:04:12 - Saurus Heroes & Fixing Scaly Skin1:07:37 - Skink Heroes & Move/Shoot Blowpipes1:09:12 - Character Mounts1:11:36 - Skink…
Explore listener stats, chart rankings, contacts and more on the Square Based: A Warhammer Fantasy in the Old World podcast page.