About this episode
The episode discusses the evolving landscape of LCGs and related games, exploring their appeal to both players and game stores.
Gudnak has pulled off the pipe dream of LCG fans everywhere by creating a functional limited experience. Hubworld announced that every set will be also be a draftable cube. Arkham Horror continues to tweak how it's products are delivered. None of these games are taking a similar path, but we have to wonder, will any of these paths finally create an offering that is as appealing to the game store as it is to the players? 00:00:00 Intro 00:03:46 Arkham Horror: The Card Game News 00:10:45 Alpha Clash TCG News 00:15:16 Sorcery TCG News 00:17:27 "I Can't Stand It!" Steven Opens Up About Tutors 00:29:54 Question: "How Does Sorcery Not Get Stale With a Yearly Release?" 00:34:16 Back to Sorcery TCG News 00:36:57 Covenant News 00:45:44 Main Topic: There is No "LCG Model"
People in this episode
Host: Covenant
Topics covered
- LCG model
- Arkham Horror
- Alpha Clash TCG
- Sorcery TCG
- game store appeal
- draftable cube
Keywords
- LCG
- Arkham Horror
- Alpha Clash TCG
- Sorcery TCG
- game store
- draftable cube
- limited experience
Mentioned in this episode
Organizations: Gudnak, Hubworld
Products: Arkham Horror, Alpha Clash TCG, Sorcery TCG
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- The Mirage of the Crowdfunded TCG · March 27, 2026 · 1h 56m
- Erik Olofsson - Sorcery TCG | Gothic Reflections and Future · December 11, 2025 · 36 min
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