Saber Interactive: “We can just do AAA games smarter”

Saber Interactive: “We can just do AAA games smarter”

July 7, 2026 · 20 min

About this episode

The episode features an interview with Tim Willits discussing Saber Interactive's approach to developing AAA games and their focus on licensed properties.

Today, we speak to Saber Interactive Chief Creative Officer Tim Willits about building AAA games smartly, and why the firm is all-in on licensed games. We also discuss the developer's huge slate, which includes games based on John Wick, Jurassic Park, Hitman, Turok, Stuntman, Star Wars and more. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

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