
Insights from recent episode analysis
Audience Interest
Podcast Focus
Publishing Consistency
Platform Reach
Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
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Total monthly reach
Estimated from 39 chart positions in 39 markets.
By chart position
- 🇦🇺AU · Games#6030K to 100K
- 🇬🇧GB · Games#6830K to 100K
- 🇺🇸US · Games#7830K to 100K
- 🇩🇪DE · Games#1235K to 30K
- 🇨🇦CA · Games#1675K to 30K
- Per-Episode Audience
Est. listeners per new episode within ~30 days
263K to 797K🎙 Daily cadence·106 episodes·Last published yesterday - Monthly Reach
Unique listeners across all episodes (30 days)
878K to 2.7M🇳🇱30%🇦🇷11%🇰🇪11%+36 more - Active Followers
Loyal subscribers who consistently listen
351K to 1.1M
Market Insights
Platform Distribution
Reach across major podcast platforms, updated hourly
Total Followers
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Total Plays
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Total Reviews
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* Data sourced directly from platform APIs and aggregated hourly across all major podcast directories.
On the show
From 24 epsHost
Recent guests
Recent episodes
Fans were so angry about a Command & Conquer mobile game that it changed EA
Jun 23, 2026
34m 18s
Why does Xbox need a brutal reset?
Jun 18, 2026
50m 19s
Can PlayStation’s Housemarque repeat the FromSoftware story?
Jun 16, 2026
31m 37s
The Big Matthew Ball Interview: “The console market is not dying”
Jun 11, 2026
40m 46s
The new Paramount Games isn’t like the old Paramount Games
Jun 9, 2026
39m 42s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 6/23/26 | ![]() Fans were so angry about a Command & Conquer mobile game that it changed EA | In this episode, it's another recording from The Game Business Live. We speak to Laura Miele, the president of EA Entertainment, to discuss how a Command & Conquer mobile game changed the company, the story behind bringing Skate, Dead Space and EA College Football back, single-player games, The Sims movie and lots more.The interview was conducted ahead of EA's acquisition by the Saudi Arabia Public Investment Fund (plus other funds), which Miele could only really touch upon (but we did ask). This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe | 34m 18s | ||||||
| 6/18/26 | ![]() Why does Xbox need a brutal reset? | This week on The Game Business Show, we are joined by Lucy James talking about her newsletter lookingfor.game (which is a sister publication to TGB). We also share some new stats about Summer Game Fest 2026 and how it boosted the media. But of course, the big conversation is on the expected cuts at Xbox. Enjoy. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe | 50m 19s | ||||||
| 6/16/26 | ![]() Can PlayStation’s Housemarque repeat the FromSoftware story? | We are joined by Housemarque studio head Ilari Kuittinen and brand director Mikael Haveri who discuss how to make their games appeal to more people, the experience of being part of PlayStation, and the transition from small indie to AAA team This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe | 31m 37s | ||||||
| 6/11/26 | ![]() The Big Matthew Ball Interview: “The console market is not dying”✨ | console marketin-game advertising+4 | Matthew Ball | Xbox | — | console exclusivesDRAM crisis+4 | — | 40m 46s | |
| 6/9/26 | ![]() The new Paramount Games isn’t like the old Paramount Games✨ | game developmentParamount Games+4 | Shawn Kittelsen | Teenage Mutant Ninja Turtles: The Last RoninShadow Frontier+4 | — | Paramount GamesShawn Kittelsen+7 | — | 39m 42s | |
| 6/8/26 | ![]() The console war returns – The Game Business Micro✨ | console warexclusivity+3 | — | Xbox007: First Light | — | console warXbox+5 | — | 11m 25s | |
| 6/4/26 | ![]() Call of Duty ‘at risk’ from GTA 6, EA set for World Cup boost, and Switch 2 hits UK milestone✨ | gaming industryvideo game sales+4 | Amanda WhiteJon Gibson+2 | Call of DutyGTA 6+5 | — | Call of DutyGTA 6+5 | — | 49m 16s | |
| 6/2/26 | ![]() Embracer CEO: I hope trust in us is improving✨ | EmbracerFellowship Entertainment+5 | Phil Rogers | Tomb RaiderEmbracer+2 | — | EmbracerPhil Rogers+6 | — | 45m 16s | |
| 5/28/26 | ![]() Take-Two: GTA 6 review scores are important✨ | GTA 6Take-Two+3 | Dan Dawkins | Grand Theft Auto 6Take-Two+2 | — | GTA 6Take-Two+5 | — | 53m 59s | |
| 5/26/26 | ![]() We interview Remedy’s new CEO: “Alan Wake and Control should have sold more"✨ | game developmentbusiness strategy+4 | Jean-Charles Gaudechon | Alan WakeControl+3 | — | RemedyAlan Wake+6 | — | 36m 13s | |
Want analysis for the episodes below?Free for Pro Submit a request, we'll have your selected episodes analyzed within an hour. Free, at no cost to you, for Pro users. | |||||||||
| 5/21/26 | ![]() How do you announce a live service game in 2026? Plus, Nex Playground's global expansion✨ | live service gamesgame announcements+3 | David LeeErik Larsen+1 | XboxEmbracer+3 | — | live service gamegame announcement+5 | — | 51m 32s | |
| 5/19/26 | ![]() Hasbro is spending $1bn making video games, and none of them are games-as-a-service✨ | video gamesHasbro+4 | Chris Cocks | D&DBaldur's Gate 3+4 | — | Hasbrovideo games+5 | — | 22m 31s | |
| 5/14/26 | ![]() Could AI bring investors back to video games?✨ | video game investmentAI in gaming+3 | David GardnerTim Bender | SupercellUnity+7 | — | AIvideo games+3 | — | 1h 06m 58s | |
| 5/12/26 | ![]() PlayStation: “We have a responsibility to the whole industry” | Today on The Game Business Show, we speak to PlayStation's Christian Svensson, who oversees all third-party and second-party activity at the platform holder.We discuss getting games on PS5, how to get featured in State of Play and on PlayStation Plus, game funding, the rise of China and South Korea, new markets, and why the future for video games is actually very bright. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe | 33m 58s | ||||||
| 5/7/26 | ![]() ‘GTA 6 players are in for a console price shock’✨ | US games marketconsole price rises+5 | Mat Piscatella | Xbox Game PassSwitch 2+3 | — | GTA 6console price shock+5 | — | 1h 05m 38s | |
| 5/5/26 | ![]() We talk 007, Amazon, Switch 2, Hitman and MindsEye with IO Interactive boss Hakan Abrak✨ | 007Amazon+4 | Hakan Abrak | 007 First LightNintendo Switch 2+5 | — | Hakan AbrakIO Interactive+6 | — | 26m 47s | |
| 4/30/26 | ![]() Should PlayStation and Xbox change their plans on exclusive games?✨ | exclusive gamesinfluencer marketing+3 | Jake KulkowskiLarry Kuperman | GuillotineNightdive Studios | PlayStationXbox | exclusive gamesPlayStation+5 | — | 48m 34s | |
| 4/29/26 | ![]() Skybound cuts back indie publishing to focus on Invincible VS and The Walking Dead✨ | indie publishingfighting games+3 | David AlpertJon Goldman | Invincible VSSkybound+2 | — | SkyboundInvincible VS+3 | — | 37m 48s | |
| 4/23/26 | ![]() Flawed open world action game Samson comes to PS5 and Xbox in September, ahead of GTA 6✨ | game developmentvideo game news+3 | Christofer Sundberg | SamsonGTA 6+1 | — | SamsonGTA 6+5 | — | 39m 58s | |
| 4/22/26 | ![]() The Vampire Survivors developer is opening studios and making over 15 projects✨ | game developmentstudio expansion+4 | Matteo Sapio | Vampire SurvivorsPoncle | LondonGames Festival | Vampire SurvivorsPoncle+5 | — | 28m 51s | |
| 4/16/26 | ![]() UK minister: It’s not a problem that Grand Theft Auto isn’t UK-owned✨ | video game industrygovernment support+3 | Ian Murray | MicrosoftThe Game Business Live+1 | UKLos Angeles | video gamesUK government+5 | — | 37m 34s | |
| 4/14/26 | ![]() The Blood of the Dawnwalker studio: Everyone we spoke to wanted to invest✨ | game developmentvampire RPG+4 | Konrad Tomaszkiewicz | The Blood of the DawnwalkerRebel Wolves+2 | — | Konrad TomaszkiewiczRebel Wolves+5 | — | 37m 44s | |
| 4/9/26 | ![]() One of the world’s biggest game makers reveals ‘the uncomfortable truth’ about AI✨ | AI in gaminggame development+3 | Jon Gibson | Netflix PlaygroundKeywords Studios+2 | — | AIgame studios+5 | — | 36m 31s | |
| 4/7/26 | ![]() Why aren’t more game developers using Kickstarter?✨ | crowd-fundingvideo games+3 | Asher McClennahanThomas Bidaux | KickstarterIco Partners | — | Kickstartergame developers+3 | — | 47m 09s | |
| 3/31/26 | ![]() Dispatch developer: We were told comedy games don’t sell✨ | comedy gamesself-publishing+4 | — | DispatchAdHoc Studio | — | DispatchAdHoc Studio+4 | — | 50m 53s | |
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Chart Positions
49 placements across 39 markets.
Chart Positions
49 placements across 39 markets.

























