136. Necromolds

136. Necromolds

From The Tabletop Takeaway: A Board Game Design Podcast by Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel

June 10, 2026 · 18 min

About this episode

The hosts discuss the mechanics of melee and ranged attacks in the context of the game Necromolds.

What distinguishes melee and ranged attacks? Do persistent corpses enhance combat? Trevor, Ananda, and Charlie don their caster rings in Necromolds.

People in this episode

Hosts: Trevor, Ananda, Charlie

Topics covered

  • game mechanics
  • combat strategies
  • board game design

Keywords

  • Necromolds
  • melee attacks
  • ranged attacks
  • combat
  • board game design

Mentioned in this episode

Books & works: Necromolds

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