
Astro 6.4, Rust's Restriction on LLMs, and Why tsgo Uses So Much Memory | News | Ep 69
From TypeScript.fm - The Friendly Show for TypeScript Developers by Kamran Ayub and Erik Onarheim
June 2, 2026 · 1h 6m · Episode 69
About this episode
The episode discusses the latest news in TypeScript and related technologies, including Astro's new features and Rust's stance on LLMs.
News for the week of May 25, 2026 : Astro's new Markdown processor API, Rust's take on LLM authorship, and new stage 4 TC39 proposals. From the community: highlights. Sponsored by Excalibur.js Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools. Homepage and Docs: https://excaliburjs.com Make Your First Game in 10 Minutes Join the Discord: https://discord.gg/9UemP985Uy Chapters (00:00) - Welcome to the Show (03:32) - News: Astro 6.4 Has a New Markdown Processor API (06:16) - News: What's New in Svelte, June 2026 (07:01) - News: Rust Moves to Restrict LLM Use for rust/lang (13:25) - News: Porffor.dev is Now Served From a Native TS Binary (14:45) - News: Several ECMAScript Proposals Moving to Stage 4 (18:10) - Security: Malicious Postinstall Hooks Found in 700+ GH Repositories (20:22) - Library Watch: Replacements.fyi Helps Find Replacement Libraries (21:52) - Library Watch: Sandcastle Helps You Sandbox Local Coding Agents (23:30)…
People in this episode
Hosts: Kamran Ayub, Erik Onarheim
Topics covered
- Astro 6.4
- Rust LLM restrictions
- ECMAScript proposals
- TypeScript libraries
- Community updates
Keywords
- Astro
- Rust
- TypeScript
- ECMAScript
- Excalibur.js
- Svelte
- LLM
- game development
- npm publishing
Sponsors
Excalibur.js
Mentioned in this episode
Organizations: Astro, Rust, Svelte, Porffor.dev, ECMAScript, 2ality, rspack, Thales, tsgo
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