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[Ep567] Indie Devs Talk PAX East Trends
From Game Dev Podcast | Coffee with Butterscotch by Butterscotch Shenanigans
April 8, 2026 · 50 min
About this episode
The episode discusses experiences at PAX East and the current state of indie game development and marketing.
In episode 567 of 'Coffee with Butterscotch,' the brothers discuss their recent experiences at PAX East, the state of game engines like Godot, Unity, and Unreal, and the evolving landscape of game marketing and platform ecosystems. They explore the costs and benefits of conventions, the impact of platform policies, and the future of indie game development. Support How Many Dudes! Official Website: https://www.bscotch.net/games/how-many-dudes Trailer Teaser: https://www.youtube.com/watch?v=IgQM1SceEpI Steam Wishlist: https://store.steampowered.com/app/3934270/How_Many_Dudes 00:00 Cold Open 00:31 Introduction and Welcome 01:09 Reflections on PAX East and Industry Presence 03:48 LudoKit: A Developer Tool for Publishing 08:47 The Value and Cost of Conventions for Indie Developers 11:56 Platform Ecosystems: Steam, Xbox, PlayStation, and More 20:01 The Rise of Godot and Decline of Unity in Indie Development 29:41 Challenges of Platform Certification and Closed Ecosystems 39:52 Marketing Strategies: Wishlists, Pre-orders, and Visibility 48:06 The Evolving Landscape of Game Publishing and Industry Trends To stay up to date with all of our buttery goodness subscribe to the podcast on…
Topics covered
- PAX East
- game engines
- indie game development
- game marketing
- platform ecosystems
Keywords
- Godot
- Unity
- Unreal
- conventions
- platform policies
Mentioned in this episode
Products: Godot, Unity, Unreal, Xbox, PlayStation, Ludokit, Butterscotch
Books & works: Coffee with Butterscotch, How Many Dudes
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