
Denis Dyack discusses his experiences in game development and insights on the industry.
Denis Dyack is a legend in the industry and one of the few devs who has been exposed to both the Japanese and Western way of designing games. He is the man behind Legacy Of Kain and Eternal Darkness. I spoke with him in 2023 and he returns to promote his new game Deadhaus Sonata #nintendo #legacyofkain #epicgames My first interview with him is here https://youtu.be/Txt85DT68rQ WEBSITE - https://deadhaussonata.com/ TWITTER - @DDyack TWITTER - @DeadhausGame TIMESTAMPS 00:00 - Intro 00:00 - Whats Changed In 3 Years Regarding Deadhaus Sonata 05:02 - Deterministic Systems/Quantum Theory 12:00 - Why Taking A Break Benefited The Project/Celestial Clock 14:50 - Weather Physics/Zelda: BOTW/History 20:20 - The Game Will Live Forever/Stop Killing Games 25:20 - The Different Engines Used For Deadhaus Sonata/Unreal Engine 5 27:40 - Why Unreal 5 Games Are Badly Optimised/The Industry Is In Dire Straits 34:20 - GTA 6’s Impact On The Industry/AAA Games Are Too Big In Size 37:29 - Denis’s Thoughts On Resident Evil/Pitching A Game To Nintendo 42:00 - Western Publishers Only Care About Graphics 44:00 - Embracers Demise/Why Pitching Games Now Is So Hard 47:28 - Game Devs Are Terrified Of Nintendo…
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