Gary Bracey - Part 1 - Ocean

Gary Bracey - Part 1 - Ocean

From Video Game Newsroom Time Machine by Karl Kuras

April 15, 2026 · 1h 29m

About this episode

Gary Bracey discusses his experiences at Ocean Software and the development of classic video games.

For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions. Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such as Batman, Green Beret and Robocop, to say nothing of being their in-house go-to guy for judging film licenses. Gary tells us about life in the Ocean dungeon, the amazing youngsters that coded the titles and what it took to get them to market. Recorded: May 2025 Video Version: https://www.patreon.com/c/VGNRTM Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or…

People in this episode

Host: Karl Kuras

Guest: Gary Bracey

Topics covered

  • Ocean Software
  • 1980s gaming
  • video game development
  • film licenses
  • classic games

Keywords

  • Ocean Software
  • Gary Bracey
  • video games
  • 1980s
  • game development
  • film licenses
  • classic games

Mentioned in this episode

Organizations: Ocean

Products: Batman, Green Beret, Robocop

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