Gary Bracey - Part 2 - Ocean, Telstar, Digimask
From Video Game Newsroom Time Machine by Karl Kuras
April 28, 2026 · 2h 7m
About this episode
Gary Bracey discusses his experiences at Ocean Software and his subsequent ventures.
For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions. Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such as Batman, Green Beret and Robocop, to say nothing of being their in-house go-to guy for judging film licenses. Gary tells us about life in the Ocean dungeon, the amazing youngsters that coded the titles and what it took to get them to market and life after Ocean at Telstar and the startup he cofounded Digimask. Recorded: May and August 2025 Find Part 1 here: https://youtu.be/03T9HZ7iYys?si=iBzrOnHbNR30gSCy Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon…
People in this episode
Host: Karl Kuras
Guest: Gary Bracey
Topics covered
- video game history
- Ocean Software
- game development
- interviews
- 1980s gaming
- film licenses
Keywords
- Ocean Software
- Gary Bracey
- video games
- game development
- film licenses
- 1980s
- Telstar
- Digimask
Mentioned in this episode
Organizations: Ocean, Telstar, Digimask
Products: Batman, Green Beret, Robocop
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