Epiphanies

Epiphanies

From Design Doc by Hannah Shaffer and Evan Rowland

January 7, 2026 · 50 min

About this episode

Hannah and Evan discuss the nature of design epiphanies and how to encourage them.

Sometimes a design problem can't be solved in any straightforward way. You need an epiphany! That can't be forced, but it can be encouraged. Hannah and Evan talk about the epiphanies that shaped their previous games and how to attract those mysterious flashes of insight. Links: We have a Discord! Come talk about Design Doc and Star Trek. https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Turtlebun on Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠ Our games: https://turtlebun.com/⁠⁠⁠⁠ Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ Episode edited by Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠

People in this episode

Hosts: Hannah Shaffer, Evan Rowland

Topics covered

  • design problems
  • epiphanies
  • game design
  • insight
  • creativity

Keywords

  • design
  • epiphany
  • games
  • insight
  • creativity
  • problem solving

Mentioned in this episode

Organizations: Turtlebun, Design Doc, Discord, Patreon, ipaghost

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