
About this episode
Hannah and Evan discuss the nature of design epiphanies and how to encourage them.
Sometimes a design problem can't be solved in any straightforward way. You need an epiphany! That can't be forced, but it can be encouraged. Hannah and Evan talk about the epiphanies that shaped their previous games and how to attract those mysterious flashes of insight. Links: We have a Discord! Come talk about Design Doc and Star Trek. https://discord.gg/XD4WVDjvbz Turtlebun on Patreon: https://www.patreon.com/turtlebun Our games: https://turtlebun.com/ Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/ Episode edited by Rob Abrazado: https://robabrazado.com/ Get in touch: Designdocpod (at) gmail (dot) com Instagram: instagram.com/turtleandbun Bluesky: https://bsky.app/profile/turtlebun.com
People in this episode
Hosts: Hannah Shaffer, Evan Rowland
Topics covered
- design problems
- epiphanies
- game design
- insight
- creativity
Keywords
- design
- epiphany
- games
- insight
- creativity
- problem solving
Mentioned in this episode
Organizations: Turtlebun, Design Doc, Discord, Patreon, ipaghost
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