
DF Direct Q+A: The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake
From Digital Foundry Direct Weekly by Digital Foundry
April 2, 2026 · 53 min
About this episode
The episode discusses the recent price increase of the PlayStation 5 and its implications, along with comparisons to PC pricing and potential remakes of classic games.
The latest Q+A show kicks off with the news we just missed from the last Direct - Sony raising prices for PlayStation 5. The machine you could buy for $400 in 2020 is now $600, while the disc model hits $650. The team discuss the implications and discuss price comparisons with PC - but are those comparisons relevant? Meanwhile, what could Nintendo do with a potential Ocarina of Time remake? Will Project Helix solve shader compilation stutter and will next-gen consoles use 3D v-cache? All this and more in the show. 00:00 Introduction 01:33 Supporter Q1: How should we plan for a long cross generation period, in light of PS5 price increases? 15:25 Supporter Q2: Is the PS5 Pro still good value compared to a gaming PC? 22:56 Supporter Q3: What would you like to see for a remake of Ocarina of Time? 28:47 Supporter Q4: Could Project Helix lead to an end for shader compilation stutter? 32:49 Supporter Q5: Should next-gen consoles include 3D V-Cache? And what should we make of the 9950X3D2? 39:36 Supporter Q6: Could you split PC coverage up amongst the team? Learn more about your ad choices. Visit megaphone.fm/adchoices
Topics covered
- PlayStation 5 price increase
- PS5 Pro vs PC pricing
- Ocarina of Time remake
- shader compilation stutter
- next-gen consoles
Keywords
- PlayStation 5
- PS5 Pro
- PC gaming
- Ocarina of Time
- Project Helix
- shader stutter
- 3D V-Cache
Mentioned in this episode
Organizations: Sony
Products: PlayStation 5, PS5 Pro, Ocarina of Time, Project Helix, 3D V-Cache, 9950X3D2
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