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Recent episodes
DF Direct Weekly #262: PS5 Linux Steam Gaming Tested vs PS5, Oblivion Remastered Still "Broken"
May 4, 2026
1h 12m 36s
DF Direct Q+A: Will Path Tracing Go Mainsteam? Will Oblivion Remastered Ever Get Fixed?
Apr 29, 2026
56m 45s
DF Direct Weekly #261: F1 25 PS5 Pro Path Tracing Demo, AC Black Flag Resynced, New Xbox Strategy
Apr 27, 2026
1h 31m 56s
DF Direct Q+A: Will PSSR Lower Game Resolutions? Starfield Switch 2, Is RTX 5080 OK For Path Tracing
Apr 22, 2026
51m 43s
DF Direct Weekly #260: Metro 2039 Looks Phenomenal, Ryzen 5800X3D Returns, Starfield PS5 Crash Fix?
Apr 21, 2026
1h 08m 31s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 5/4/26 | ![]() DF Direct Weekly #262: PS5 Linux Steam Gaming Tested vs PS5, Oblivion Remastered Still "Broken" | Exploited PS5s can now run Linux - so obviously we had to check it out, running Steam versions of Crimson Desert, Black Myth Wukong and Pragmata on Linux via Steam, stacked up against the actual PS5 versions - with some fascinating results. Meanwhile, Alex talks us through an amazing tech presentation from the developers of Teardown, John impresses us with his new Anbernic RG477M, Tom provides us test data to prove that Oblivion Remastered is indeed still "broken", while Rich and Alex come to terms with the fact that it's time to say goodbye to the Ryzen 5 3600. 0:00:00 Introduction 0:02:15 News 1: Linux gaming on PS5 tested! 0:26:31 News 2: Teardown devs highlight voxel ray tracing enhancements 0:38:10 News 3: Anbernic retro handheld tested! 0:50:31 News 4: Oblivion Remastered is still broken 0:59:29 News 5: Saying goodbye to the Ryzen 5 3600 Learn more about your ad choices. Visit megaphone.fm/adchoices | 1h 12m 36s | ||||||
| 4/29/26 | DF Direct Q+A: Will Path Tracing Go Mainsteam? Will Oblivion Remastered Ever Get Fixed?✨ | path tracinggaming technology+4 | — | F1 25 PS5 ProOblivion Remastered+4 | — | path tracingPS5+5 | — | 56m 45s | |
| 4/27/26 | DF Direct Weekly #261: F1 25 PS5 Pro Path Tracing Demo, AC Black Flag Resynced, New Xbox Strategy✨ | F1 25 path tracingAssassin’s Creed Black Flag+3 | — | F1 25PS5 Pro+5 | handheld space | F1 25PS5 Pro+6 | LiberNovoCODE | 1h 31m 56s | |
| 4/22/26 | DF Direct Q+A: Will PSSR Lower Game Resolutions? Starfield Switch 2, Is RTX 5080 OK For Path Tracing✨ | game resolutionsNintendo Switch 2+5 | — | PS5Switch 2+5 | — | PSSR2120Hz support+5 | — | 51m 43s | |
| 4/21/26 | DF Direct Weekly #260: Metro 2039 Looks Phenomenal, Ryzen 5800X3D Returns, Starfield PS5 Crash Fix?✨ | Metro 2039 revealNvidia acquisition rumors+4 | — | Ryzen 5800X3DNvidia+5 | — | Metro 2039Nvidia+6 | — | 1h 08m 31s | |
| 4/15/26 | DF Direct Q+A: Should Nintendo Make A Switch 2 Home Console? Is Console Gaming Stagnating?✨ | Nintendo Switch 2Sony PS6+4 | — | Switch 2PS6+5 | — | Switch 2PS6+5 | — | 54m 27s | |
| 4/13/26 | DF Direct Weekly #259: Pragmata Tested, Forza Horizon 6, Samson Disappointment, Nvidia N1 Leaks✨ | PragmataForza Horizon 6+3 | — | PragmataForza Horizon 6+5 | Sega Master System | PragmataForza Horizon 6+5 | — | 1h 28m 08s | |
| 4/8/26 | DF Direct Q+A: The Big PlayStation 6 Pricing Debate + Will It Support Physical Media?✨ | PlayStation 6 pricingphysical media support+4 | — | PlayStation 6Project Helix+2 | — | PlayStation 6pricing debate+5 | — | 54m 53s | |
| 4/6/26 | DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen✨ | Crimson DesertSwitch 2+3 | — | Crimson DesertSwitch 2+7 | — | Crimson DesertSwitch 2+5 | — | 1h 31m 25s | |
| 4/2/26 | DF Direct Q+A: The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake✨ | PlayStation 5 price increasePS5 Pro vs PC pricing+3 | — | PlayStation 5PS5 Pro+5 | — | PlayStation 5PS5 Pro+5 | — | 52m 44s | |
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| 3/30/26 | DF Direct Weekly #257: Fallout 4 Switch 2 DLSS Tested, Forza Horizon 6 RT, Jensen Defends DLSS 5✨ | Switch 2Fallout 4+5 | — | Fallout 4Kena: Bridge of Spirits+3 | — | Fallout 4Switch 2+5 | — | 1h 27m 38s | |
| 3/24/26 | DF Direct Q+A: The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen✨ | PSSRCrimson Desert+4 | — | Crimson DesertIntel Arc+11 | — | PSSRCrimson Desert+7 | — | 43m 46s | |
| 3/23/26 | ![]() DF Direct Weekly #256: Crimson Desert PS5, Cerny Speaks On PSSR, Nintendo Handheld Boost, CP2077 Pro | Another big Direct! John talks base PlayStation 5 Crimson Desert mere hours after its launch, the team talk PSSR based on a new interview with Mark Cerny, while Oliver checks out the new handheld boost option for Switch 2 - and it's good! Cyberpunk 2077 is getting a PS5 Pro upgrade - but what is it? And finally, John enthuses even more about G-Sync Pulsar with its new 60Hz support feature! 0:00:00 Introduction 0:00:38 News 1: Crimson Desert base PS5 impressions 0:25:59 News 2: Our interview with Mark Cerny on the upgraded PSSR! 0:54:05 News 3: Nintendo adds Switch 2 “Handheld Boost” 1:08:44 News 4: Cyberpunk 2077 poised for PS5 Pro patch 1:18:25 News 5: G-Sync Pulsar monitors patched to support 60Hz games Learn more about your ad choices. Visit megaphone.fm/adchoices | 1h 36m 10s | ||||||
| 3/18/26 | ![]() DF Direct Q+A: The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage | It's been a wild few days. When we posted about DLSS 5, we were impressed with the technology and what it was doing - but we posted too soon. When generative AI is so divisive and with the future of games development possibly at stake, we should have taken the time to get the story straight and to analyse what we saw more thoroughly drawing on the thoughts of the whole team. In this video, we try to do just that while tackling the big questions raised by our supporters. 00:00 Explaining our initial DLSS 5 video 02:26 How can developers maintain artistic control with DLSS 5, especially for faces? 15:40 When the game industry is hurting, what are the ethics of using DLSS 5? 23:23 Why show off DLSS 5 now? Why call it DLSS 5? 30:38 Our technical reactions to DLSS 5 47:15 Dealing with harassment and concluding thoughts Learn more about your ad choices. Visit megaphone.fm/adchoices | 56m 10s | ||||||
| 3/15/26 | ![]() DF Direct Weekly #255: Xbox's Big Helix Reveal, Witcher 4 Path Tracing, Crimson Desert Specs | After months - no, years - of speculation, we finally have proper information from Microsoft on the nature of its next generation Project Helix console - but how much is actually new? Meanwhile, Pearl Abyss share lavish detail on Crimson Desert specifications, while Nvidia talks The Witcher 4 with RTX Mega Geometry and Path Tracing. Rich is taken aback by Intel's Core 200 Ultra Plus announcement, Oliver has a new monitor and John pops up to talk more about our Crimson Desert PS5 Pro coverage. 0:00:00 Introduction 0:00:53 News 1: Microsoft reveals Project Helix at GDC 0:35:41 News 2: Crimson Desert console and PC specs drop 0:45:06 News 3: Witcher 4 gets RTX Mega Geometry, path tracing 0:53:36 News 4: Intel launches Core Ultra 200S Plus series 1:01:20 News 5: Oliver’s new Apple Studio Display XDR 1:10:01 Content discussion: Crimson Desert exclusive PS5 Pro review Learn more about your ad choices. Visit megaphone.fm/adchoices | 1h 32m 54s | ||||||
| 3/10/26 | ![]() DF Direct Q+A: The Big Project Helix Discussion, Helix vs PS6, Dynamic PSN Pricing | In the fourth Q+A show, the team dive deeper into Xbox Project Helix and share their thoughts on potential performance vs PS6 along with hopes for what Microsoft will reveal this week at GDC. In the wake of Sony's reported change in PC strategy, where does that leave Nixxes? And what about the alleged "dynamic pricing" on the PlayStation Store? Oliver's getting a new display for the workplace, and Will Judd returns to Digital Foundry. And... can Sony justify releasing a PlayStation 6 Professional? 00:48 Supporter Q1: Will Project Helix dual boot Windows and Xbox OS, or will it rely more on virtualization? 12:14 Supporter Q2: Does Project Helix seem meaningfully more powerful than PS6, based off rumoured specs? 20:56 Supporter Q3: What will Nixxes do, given their reduced porting portfolio? 27:34 Supporter Q4: What do you think of dynamic pricing for digital game stores? 32:00 Supporter Q5: Are you impressed by the Pokémon Winds/Waves trailer? 35:16 Supporter Q6: Is the Apple Studio Display XDR any good for gaming? 41:32 Supporter Q7: Can Sony justify releasing a PS6 Pro? 46:43 Supporter Q8: How is Will doing, and when will you let him back on DF Direct? Learn more about your ad choices. Visit megaphone.fm/adchoices | 53m 59s | ||||||
| 3/9/26 | ![]() DF Direct Weekly #254: Xbox Project Helix, Sony Exiting PC? Starfield PS5, Crimson Desert Console! | In the run-up to GDC, Microsoft has given the new Xbox a codename - Project Helix - and there's confirmation that it'll run PC games too, but what else will be revealed and how much will it cost? Meanwhile, Bloomberg reports that Sony's stepping back from bringing its triple-A singleplayer games to PC, John tries Marathon and bemoans RT changes made to RE Requiem, and Rich wonders what's going on with the reported RTX 5050 9GB. Finally, Pearl Abyss stands by the quality of Crimson Desert on consoles - and says that Digital Foundry will have full access to review code. Nice. Learn more about your ad choices. Visit megaphone.fm/adchoices | 1h 17m 42s | ||||||
| 3/4/26 | ![]() DF Direct Q+A: The Big "PSSR2" Discussion - What Happens Next & What Should We Expect? | In the third Q+A show, the DF team have lots to discuss - there's a bunch of big questions on the "PSSR2" reveal and we can share what we think about what's to come next month. Meanwhile, in the wake of Phil Spencer's departure from Xbox, there are many more queries about the nature of the next-gen machine and Microsoft's strategy. But there's more! Are we already seeing the limits of Switch 2 RT and what if Microsoft had partnered with Nvidia for Xbox Series machinery - could that have changed the outcome of the console "war"...? 00:55 Supporter Q1: What games are you excited to test with the new PSSR? 06:14 Supporter Q2: Is the new PSSR override a game-changer for PS5 Pro? 10:39 Supporter Q3: With new PSSR imminent, why won’t AMD release their INT 8 version of FSR 4? 14:41 Supporter Q4: Can DF remain fair and impartial on new PSSR? 20:38 Supporter Q5: Will Windows on next-gen Xbox be ‘full-fledged’? 24:20 Supporter Q6: Should Microsoft change tack on next gen Xbox and release a Series S replacement? 27:25 Supporter Q7: Is ray tracing on Switch 2 too much for AAA games like Resident Evil: Requiem? 36:36 Supporter Q8: What would Xbox Series look like if Microsoft had opted for Nvidia tech over AMD? Learn more about your ad choices. Visit megaphone.fm/adchoices | 45m 51s | ||||||
| 3/2/26 | ![]() DF Direct Weekly #253: Xbox Post-Spencer Aftermath, Should MS Hire Bluepoint? Mario Wonder Switch 2! | In this week's Direct, new Xbox CEO Asha Sharma tells us that "the plan's the plan until it's not the plan" - so is there actually a new strategy at all? Meanwhile, with Bluepoint cut loose from Sony, could the firm deliver the remasters/remakes that Xbox needs? The team discuss Death Stranding 2 specs and the "quietening" of PlayStation PC releases more generally before moving on to reaction to the Mario Wonder Switch 2 Edition reveal? There's a new PSSR patent worth talking about and... finally... what did we know about RE Requiem's new PSSR tech pre-review? 0:00:00 Introduction 0:00:34 News 1: Where Next For Xbox? Asha Sharma First Interview 0:30:47 News 2: Should Microsoft hire Bluepoint? 0:42:21 News 3: Death Stranding 2 PC specs drop 0:50:55 News 4: Super Mario Wonder Switch 2 Edition previewed 0:57:21 News 5: Could new Sony upscaler tech replace DRS? 1:06:39 Content discussion: reflecting on Requiem Learn more about your ad choices. Visit megaphone.fm/adchoices | 1h 26m 34s | ||||||
| 2/25/26 | ![]() DF Direct Q+A: Phil Spencer Retires From Xbox... So What Happens Next? | In our second spin-off Q+A show, we tackle the gaping hole in DF Direct Weekly #252 - the gigaton news that Phil Spencer is retiring from Xbox, Sarah Bond is leading and Asha Sharma is in as EVP and CEO. The team share their initial reactions to the next and wonder what happens next. Beyond that, Sony's strategies are under the microscope, there's a focus on PS5 Pro's fortunes when PS6 appears and finally, will the RAM crisis go as far as impacting game design? 00:00 Supporter Q1: What do you make of the sudden departure of Phil Spencer and Sarah Bond from Microsoft? 20:09 Supporter Q2: Should Sony change their PC strategy and offer a game launcher? 27:12 Supporter Q3: Will the PS5 Pro prove its worth in the PS6 era? 33:23 Supporter Q4: How will Sony more aggressively monetize their install base? 37:20 Supporter Q5: How will RAMageddon impact game design? Learn more about your ad choices. Visit megaphone.fm/adchoices | 47m 35s | ||||||
| 2/23/26 | ![]() DF Direct Weekly #252: Sony Kills Bluepoint, PS6 Delayed? Xenoblade Switch 2 Issues, DLSS IQ Champ! | This Direct was recorded pre-Phil Spencer retirement news, but we'll be on that imminently. In the meantime, Rich, John and Alex talk Bluepoint Games, a prospective PS6 delay, Steam Deck stock issues, Square-Enix's plans for FF7R Part 3 multiplatform deployment, DLSS winning blind tests against native rendering and FSR 4 and some bizarre IQ issues with Xenoblade Chronicles X on Switch 2. And finally, Alex tells all about his back issues and his journey towards a healthy, pain-free recovery. 0:00:00 Introduction 0:01:25 News 1: Sony closing Bluepoint Games 0:25:25 News 2: Report: Sony considering 1-2 year PS6 delay 0:36:10 News 3: Steam Deck goes out of stock in multiple regions 0:45:03 News 4: Director: FF7R part 3 won’t be compromised by multi-plat strategy 0:52:53 News 5: ComputerBase blind tests peg DLSS 4.5 as upscaling champ 0:58:50 News 6: Xenoblade Chronicles X has bizarre Switch 2 image quality 1:06:08 Content Discussion: Alex’s spine struggles and new standing desk Learn more about your ad choices. Visit megaphone.fm/adchoices | 1h 23m 09s | ||||||
| 2/18/26 | ![]() DF Direct Q+A: The Big Unreal Engine 5 Image Quality/Performance Debate | In our first spin-off Q+A show, it's pretty clear what the community is discussing: what's going on with Unreal Engine 5 games in terms of image quality and performance? Are compromised experiences now "part of the furniture" or can/will something be done? Beyond that, we discuss how YouTube quality issues impact our work, whether gaming laptops serve any purpose in the era of the handheld, whether you should play Death Stranding 1 before Death Stranding 2 and if Nvidia really has left the gamer behind. And finally, if we could bring back/remaster/remake any old game, what would it be? 00:00 Introduction 01:05 Supporter Q1: Should we challenge Unreal Engine performance issues more often? 23:14 Supporter Q2: Why do people mistake YouTube issues for game issues? 31:03 Supporter Q3: Do gaming laptops make sense in an era of Switch 2 and PC handhelds? 39:04 Supporter Q4: Is Death Stranding 2 a good point to jump in if you haven’t played the original? 41:50 Supporter Q5: Why is Nvidia skipping new consumer GPU releases this year? 52:02 Supporter Q6: Which game would you rescue from obsolete hardware? Learn more about your ad choices. Visit megaphone.fm/adchoices | 57m 28s | ||||||
| 2/16/26 | ![]() DF Direct Weekly #251: God of War Trilogy, MGS 4, Control Resonant, Silent Hill Townfall! | It's a big State of Play reaction video as Sony spills the beans on a colossal range of games across a 72 minute magnum opus. John, Oliver and Rich share their thoughts on all the key games that were revealed or showcased in more depth before moving on to other matters. Rich gets a look at DLSS dynamic multi frame-gen and starts to get more of an idea of where graphics technology is heading, while Oliver and John discuss the Unreal Engine 5 image quality/performance comments raised by the audience in the wake of the High on Life 2 review. 0:00:00 Introduction 0:01:17 News 1: Sony’s jam-packed State of Play: God of War Trilogy Remake, God of War: Sons of Sparta 0:09:46 Saros 0:15:59 Death Stranding 2 PC 0:22:31 Metal Gear Solid Master Collection Vol. 2, Castlevania: Belmont’s Curse 0:36:38 Silent Hill: Townfall 0:42:01 Star Wars: Galactic Racer 0:48:40 Kena: Scars of Kosmora, Control Resonant, 0:58:08 Crimson Moon, Yakoh Shinobi Ops, Project Windless, Rayman: 30th Anniversary Edition, Legacy of Kain: Defiance Remastered, Rev. NOiR, Untitled John Wick Game, 007 First Light 1:07:56 News 2: Rich tries DLSS Dynamic Multi Frame Gen! 1:20:13 DF Content Discussion: Did we go too easy on High on Life 2? Learn more about your ad choices. Visit megaphone.fm/adchoices | 1h 40m 04s | ||||||
| 2/9/26 | ![]() DF Direct Weekly #250: Steam Machine Delay, Next-Gen Xbox SoC in 2027, Nintendo Direct Reaction! | In a slightly extended 250th episode, Rich is joined by Oliver, Alex and John for a huge discussion across a range of topics. Valve's still not able to tell us when Steam Machine is coming out, but the projected Q1 release now seems to be H1 instead. Meanwhile, AMD's Dr Lisa Su says that the next-gen Xbox SoC is on track for a 2027 console release... but will the console actually release in 2027? Beyond that, all the reaction to the big Nintendo Direct Direct, Rich reveals that Intel Panther Lake can beat Xbox Series S at 30W, while Alex's tests on the latest Resident Evil 4 update for PC suggest that new DRM can have an impact on game performance. 0:00:00 Introduction 0:01:38 News 1: Valve: RAM and storage shortages will affect Steam Machine 0:15:51 News 2: AMD: we can support a 2027 Xbox launch 0:32:54 News 3: Nintendo Partner Direct: Oblivion Remastered 0:39:27 Fallout 4: Anniversary Edition, Indiana Jones and the Great Circle 0:50:13 Final Fantasy 7 Rebirth 0:58:51 Pragmata 1:07:36 Rave Racer, Goemon, Orbitals, Granblue Fantasy: Relink, Tales of Arise 1:11:09 News 4: Co-op Horizon game breaks cover 1:21:34 News 5: Intel Panther Lake tested at 30W! 1:33:55 News 6: New Resident Evil DRM hurts performance 1:44:47 Supporter Q1: Could the UE5 denoiser issue affect other upscalers like PSSR? 1:50:15 Supporter Q2: Could path tracing trample on a developer’s artistic vision? 1:53:59 Supporter Q3: Is Genie 3 the end of game development? 2:00:12 Supporter Q4: What are the rules of the OptiPlex challenge? 2:11:52 Supporter Q5: What’s hiding in the 61K unread emails in Oliver’s inbox? 2:15:20 Supporter Q6: Happy 250th episode! Learn more about your ad choices. Visit megaphone.fm/adchoices | 2h 24m 16s | ||||||
| 2/2/26 | ![]() DF Direct Weekly #249: Ryzen 9850X3D Review, Handheld PS4, Kingdom Come Deliverance Console Upgrade! | A bit of a quiet week, where even the launch of the new CPU gaming champion doesn't quite live up to its billing. Rich talks 9850X3D, John talks 9800X3D system building, while a custom-built handheld PS4 perhaps gives us a hint of the PlayStation handheld to come. John's been playing the Banjo-Kazooie decompilation project and memories are shared on the event of Duke Nukem 3D's 30th birthday. And a current-gen console upgrade for Kingdom Come: Deliverance? Sounds like a good idea! 0:00:00 Introduction 0:01:32 News 1: AMD releases chart-topping 9850X3D processor 0:19:19 News 2: Can you build an affordable PC in 2026? 0:41:58 News 3: Banjo-Kazooie recompilation released 0:52:17 News 4: Modder builds portable PS4 handheld 1:00:04 News 5: Kingdom Come: Deliverance current-gen enhancement leaks 1:08:08 News 6: Celebrating Duke Nukem 3D’s 30th anniversary 1:25:10 Supporter Q1: Why doesn’t AMD release an RDNA 4 based SoC for handhelds? 1:30:48 Supporter Q2: Why might Rockstar delay a physical GTA 6 release? 1:36:56 Supporter Q3: If PS6 is delayed to 2029, will Sony improve the hardware? 1:43:21 Supporter Q4: Will cross-gen PS5/6 titles run at 30fps on PS5? 1:49:59 Supporter Q5: What are your expectations for Nvidia’s 6000 series GPUs? Learn more about your ad choices. Visit megaphone.fm/adchoices | 2h 06m 16s | ||||||
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