
Digital Foundry Direct Weekly
When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and pe...
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 10/19/26 | DF Direct Weekly #286: Xbox Ally X20 Tested, DLSS Frame Gen/DLSS 5 Perf Boost, Epic All-In On AI | A year on from its initial launch, Xbox Ally gets a brilliant OLED upgrade for the new X20 edition but are we any closer to an actual Xbox-like experience? Meanwhile, Nvidia delivers faster frame-gen and DLSS 5 while Epic acts like a lightning rod for all the AI hate with its latest pivot. Oliver tests out The Crew Motorfest on Switch 2, while John has thoughts on Castlevania: Belmont's Curse.Looking for an ad-free experience? The DF Supporter Program offers private RSS feeds for all of our podcasts along with high-quality ad-free video downloads: https://www.patreon.com/digitalfoundry00:00 Introduction 02:07 News 1: Nvidia debuts faster frame gen, DLSS 5 18:13 News 2: Asus ROG Xbox Ally X20 tested! 32:44 News 3: Epic embraces AI coding for new Epic Games Launcher 48:22 News 4: The Crew Motorfest tested on Switch 2 54:39 News 5: Castlevania: Belmont’s Curse impressions Hosted on Acast. See acast.com/privacy for more information. | 1h 04m 43s | ||||||
| 10/17/26 | DF Direct Q+A: GTA 6 - Will AI Enable "Pirate" PC Ports? How Will Sony React To The PS5 Jailbreak? | In the new AI era, it seems that decompilation, recompilation and unofficial ports are child's play - so what are the chances of an unofficial GTA 6 PC port before Rockstar delivers the real thing? And adjacent to that, how is Sony going to react to the massive impact of the recent PS5 jailbreak? Meanwhile, the panel are asked about the importance of PS5 Pro as it nears its second anniversary and questions are asked about the support level for the recently released QSSR.Join the DF Supporter Program for a private, ad-free RSS feed and high quality ad-free video downloads of all DF content, including DF Direct.00:00 Introduction00:50 Supporter Q1: Will Rockstar move up GTA 6’s PC release date because of PS5 emulation?15:22 Supporter Q2: Will Sony adjust their policies in response to PS5 jailbreaks?21:09 Supporter Q3: Have you changed your opinions on PS5 Pro over the past couple of years?26:36 Supporter Q4: Will Sony abandon QSSR?32:56 Supporter Q5: Can Nintendo force VRR to work on Switch 2 games?38:05 Supporter Q6: Why do PC graphics vendors not implement upscaling with DRS as a default? Hosted on Acast. See acast.com/privacy for more information. | 46m 25s | ||||||
| 10/12/26 | DF Direct Weekly #285: Dragon's Dogma 2 Switch 2, P.T Native PC Port, Galactic Racer PC Tested! | Dragon's Dogma 2 launched with problematic performance on current-gen consoles, making a Switch 2 port seemingly impossible. But the game improved and now the Switch 2 version is here and it's almost brilliant. The panel discuss the new port in depth, before moving on to their thoughts on the PC version of Star Wars: Galactic Racer. Then it's on to a remarkable native PC port of Hideo Kojima's P.T - complete with ray tracing! - before the show ends on a more sombre note with Sony selling off its VR patents to Meta. And presumably that means the end of PSVR.Looking for an ad-free DF Direct? Join the DF Supporter Program for ad-free audio and video downloads a private RSS feed: https://www.patreon.com/digitalfoundry00:00 Introduction01:37 News 1: Dragon’s Dogma 2 on Switch 2 tested!15:14 News 2: Star Wars: Galactic Racer PC impressions25:18 News 3: Star Wars: Galactic Racer documentary discussion38:31 News 4: Kojima’s P.T. ported to PC48:33 News 5: Sony sells off VR/XR patents as PS VR3 hopes dwindle Hosted on Acast. See acast.com/privacy for more information. | 58m 36s | ||||||
| 10/7/26 | DF Direct Q+A: Is PS5 QSSR Really A Game-Changer? Will Xbox Series X|S Get ML Upscaling? | After the out-of-the-blue, completely unleaked release of QSSR upscaling for PlayStation 5, Digital Foundry supporters and the panel attempt to provide some answers, while tackling the question of whether Xbox Series consoles will receive a similar technology. Meanwhile, what are the chances of The Witcher 3 on Switch 2 getting VRR support - and what dead franchises would the DF team like to see returned and rejuvenated for modern and next-gen hardware?00:00 Introduction02:36 Supporter Q1: Why did Sony make QSSR?14:11 Supporter Q2: Which games would benefit most from QSSR?19:17 Supporter Q3: Will Microsoft release an INT8 version of FSR 4 for Xbox Series?26:18 Supporter Q4: Should The Witcher 3 get VRR support on Switch 2 when docked?31:47 Supporter Q5: What dead franchise would you like to see resurrected? Hosted on Acast. See acast.com/privacy for more information. | 41m 20s | ||||||
| 10/5/26 | DF Direct Weekly #284: Ghost of Yōtei QSSR Tested, Star Wars Galactic Racer, Gears E-Day PC | DF returns to QSSR coverage with a closer look at Ghost of Yōtei, with John weighing in with his opinions on Marvel's Wolverine too. Rich reveals that Sony isn't the first to port an AI upscaler to a non-AI based GPU, showing FSR 4 running on the RDNA 1 Radeon RX 5700 XT. Meanwhile, John's very happy with the PC version of Gears of War: E-Day. And after sharing some stories on anniversary DF content, the Star Wars Galactic Racer review embargo hits in real-time - and John's got a lot to say about it...0:00:00 Introduction 0:01:13 News 1: QSSR tested in Ghost of Yōtei 0:25:19 News 2: FSR 4 port on RDNA 1 RX 5700 XT 0:35:36 News 3: Gears of War: E-Day PC impressions 0:53:27 Retrospective: Switch OLED 1:00:13 Retrospective: Mantis Burn Racing 4K60 on PS4 Pro 1:06:46 Star Wars: Galactic Racer review reaction Hosted on Acast. See acast.com/privacy for more information. | 1h 15m 54s | ||||||
| 10/3/26 | DF Direct Special: PlayStation QSSR - AI Upscaling For Standard PS5 - A Current-Gen Gamechanger? | A surprise to be sure - and a welcome one. Out of the blue, Sony has released QSSR - Quick Spectral Super Resolution - a refactoring of PS5 Pro's PSSR for the standard PlayStation 5. In this video, Rich and Oliver share their initial thoughts on the technology. We've got image quality comparisons from Marvel's Wolverine, we've got early performance testing from a PS5 dev kit, comparisons with PSSR and much more.00:00 Introduction 01:29 What is QSSR? 05:28 QSSR vs IGTI 11:13 QSSR vs. PSSR 16:51 QSSR performance 26:04 Will QSSR be in GTA 6? 28:35 Concluding thoughts Hosted on Acast. See acast.com/privacy for more information. | 32m 43s | ||||||
| 9/30/26 | DF Direct Q+A: PS5 Emulation on PC, Will Halo Move To COD Tech, Will PCs Replace Consoles? | The progress in PS5 emulation for PC is becoming extremely rapid - so just how viable is it and should Sony be worried? Meanwhile, Rich, Oliver and Will discuss a range of topics: can PS5 Pro run PSSR and FSR frame gen together? Will PCs eventually replace consoles? Can a Project Helix console replace both a gaming PC and an Xbox console? And... would the Project Helix concept have changed if Xbox had won the console generation?00:00 Introduction00:41 PlayStation 5 Emulation on PC gathers pace13:55 Q1: Why can't PS5 Pro run PSSR and FSR 3.1 frame gen together?21:27 Q2: Will PC eventually replace console gaming?27:25 Q3: Will Halo move onto the Call of Duty engine?34:02 Q4: Will Project Helix replace both PC and console?39:09 Q5: Would Project Helix be different if Xbox Series won the console generation? Hosted on Acast. See acast.com/privacy for more information. | 49m 55s | ||||||
| 9/28/26 | DF Direct Weekly #283: Halo Moves To Activision, Next-Gen TFLOPs, Silent Hill Townfall Tested! | An extremely busy week at the Foundry but the Direct cannot be stopped - the team discuss the latest news as the "Xbox Reset" enters Phase Two and Halo is shipped off to Activision. Meanwhile, Rich, Oliver and Tom join forces to run the rule over Silent Hill Townfall, becauise the show moves on to discuss the implications of the next-gen consoles' respective GPU TFLOPs numbers. And finally, ending the show on a high note, Rich revisits 007 First Light path tracing, finding a night and day improvement in performance over the original release.00:00 Introduction 01:12 News 1: Halo Studios decimated as Halo moves to Activision 17:26 News 2: Silent Hill: Townfall tested on PS5, PS5 Pro, and PC! 36:54 News 3: Rumour says PS6 at 40 teraflops, Xbox Helix at 56 teraflops 48:28 News 4: 007 First Light gets path tracing performance boost Hosted on Acast. See acast.com/privacy for more information. | 1h 00m 45s | ||||||
| 9/23/26 | DF Direct Q+A: Switch 2 60FPS Frame-Gen - How Good/Bad Is It? Should Next-Gen Be Delayed? | Stellar Blade on Switch 2 enforces the use of frame generation to target 60fps - and Capcom is offering the same feature with a toggle in the upcoming Dragon's Dogma 2 port. So how does it work and what have we learned from testing it in Stellar Blade? Beyond that, Tom, Rich and Oliver discuss whether next-gen hardware should be delayed, why Nintendo is avoiding DLSS in its own Switch 2 titles and whether Valve should release an ARM-based handheld. And finally, what's the point of chromatic aberration?00:00 Introduction 00:44 Supporter Q1: Is frame gen a good fit for Switch 2 games like Stellar Blade? 17:18 Supporter Q2: Could a next-gen hardware delay be a good thing? 25:03 Supporter Q3: Does Digital Foundry need to produce a “frame health” reference? 32:28 Supporter Q4: Is Nintendo avoiding DLSS so they can switch to AMD for Switch 3? 37:44 Supporter Q5: Should the next gen Steam Deck be ARM-based? 43:15 Supporter Q6: What’s the point of chromatic aberration? Hosted on Acast. See acast.com/privacy for more information. | 50m 08s | ||||||
| 9/21/26 | DF Direct Weekly #282: 007 First Light Path Tracing, Kingmakers Gameplay, New GPUs Delayed To 2028? | In a bit of a slow week for news, the team goes hands-on with a bunch of cool games to present their findings - principal amongst them being 007 First Light's visually stunning, but incredibly taxing path tracing upgrade. Redemption Road's 12-minute Kingmakers gameplay deep dive impresses the panel before Tom delivers his thoughts on Fire Emblem: Fortune's Weave on Switch 2, with Oliver testing Diablo 4 also on the Nintendo hybrid. Meanwhile, reliable leaker Kepler_L2 says that we're only looking at one new GPU launch in 2027 - and it looks like the desktop version of the same GPU slated to appear in Microsoft's Project Helix...Looking for an ad-free Direct? Join the DF Supporter Program for a private RSS feed, ad-free video downloads, news updates from the team and more: https://patreon.com/digitalfoundry00:00 Introduction 01:17 News 1: 007 First Light gets PC path tracing patch 18:28 News 2: Kingmakers resurfaces in extended trailer26:44 News 3: Fire Emblem: Fortune’s Weave impressions! 39:34 News 4: Diablo 4 tested on Switch 247:49 News 5: Rumour: new Nvidia, AMD GPUs won’t be released until 2028 Hosted on Acast. See acast.com/privacy for more information. | 59m 24s | ||||||
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| 9/16/26 | DF Direct Q+A: Hands-On With Steam Frame, Half-Life Alyx Standalone + More | With Steam Frame just missing the embargo for the last DF Direct, John, Rich and Oliver share impressions of Valve's latest hardware plus there's some ARM standalone testing of Half-Life Alyx, Cyberpunk 2077 and Streets of Rage 4. Beyond that, it's Supporter Q+A time: why doesn't From Software fix 30fps frame-pacing issues? If DLSS 5 isn't really DLSS, how should DLSS evolve? Finally... with the legendary Kallax having been modded into Skyrim by Ikea, what other Scandinavian furniture should be added to the game?!Want an ad-free DF Direct experience? Get a private RSS feed and high quality video downloads with the DF Supporter Program! https://patreon.com/digitalfoundry00:00 Introduction 01:07 Hands-On With Steam Frame, Half-Life Alyx Standalone + More 27:06 Supporter Q1: Is a language barrier to blame for Elden Ring frame-pacing issues? 35:15 Supporter Q2: What new tech should Nvidia explore in a new DLSS? 44:52 Supporter Q3: What Ikea furniture should be included in Elder Scrolls 6? Hosted on Acast. See acast.com/privacy for more information. | 51m 27s | ||||||
| 9/14/26 | DF Direct Weekly #281: Kojima's Psyint Canned By Sony, Coming To Xbox, Switch 2 VRR, Ocarina of Time | A massive week for news. PlayStation ends decades of partnership with Hideo Kojima as Physint is cancelled by Sony - but picked up by Microsoft, meaning it's coming to Xbox. The team take a look at the surprise-but-a-welcome-one reveal of VRR coming to Switch 2 docked mode, while there's commentary and analysis on the Zelda: Ocarina of Time remake and a brand new Nintendo Direct. John and Oliver compare notes on Marvel's Wolverine, Rich takes us back to the PS4 Pro reveal on its tenth anniversary while John tells us about the co-op fun he's been having with Big Walk.The DF Supporter Program gives you early access to DF Direct, an ad-free private RSS feed, high quality video downloads and more: https://patreon.com/digitalfoundry0:00:00 Introduction 0:01:28 News 1: Kojima’s Physint dropped by Sony, picked up by Microsoft0:24:57 News 2: VRR finally available in Switch 2 docked mode 0:34:17 News 3: Ocarina of Time remake shown at Nintendo Direct 0:46:15 News 4: Nintendo Direct highlights: Kirby, Metroid, Monster Hunter, Resident Evil, Stellar Blade, Persona 1:02:00 Content discussion: have reviewers been too harsh on Wolverine?1:13:45 Retrospective: PS4 Pro announcement 1:26:32 John recommends Big Walk! Hosted on Acast. See acast.com/privacy for more information. | 1h 34m 33s | ||||||
| 9/11/26 | DLSS 5AMD technology+5 | — | DLSS 5RE Engine+7 | — | AMDDLSS 5+6 | — | 42m 11s | ||
| 9/9/26 | GTA 6State of Play+4 | John | GTA 6PSP 3+4 | — | GTA 6State of Play+6 | — | 1h 16m 08s | ||
| 9/6/26 | DLSS 5NBA 2K27+4 | — | DLSS 5NBA 2K27+6 | — | DLSS 5NBA 2K27+4 | Digital FoundryCODE | 1h 17m 28s | ||
| 8/31/26 | The Witcher 3 RemasterXbox Disc to Digital+3 | — | The Witcher 3: Wild Hunt RemasteredXbox+9 | — | The Witcher 3Xbox+5 | — | 1h 17m 41s | ||
| 8/29/26 | GTA 6game graphics+4 | — | GTA 6PS5+1 | — | GTA 6gameplay+5 | — | 1h 16m 45s | ||
| 8/27/26 | PlayStation 6handheld gaming+3 | — | PlayStation 6PS Portable+5 | — | PlayStation 6PS Portable+4 | MSIQD-OLED | 45m 40s | ||
| 8/24/26 | PS6 pricingBlack Myth Zhong Kui gameplay+3 | — | PS6Black Myth: Zhong Kui+5 | — | PS6Black Myth Zhong Kui+6 | — | 1h 15m 13s | ||
| 8/19/26 | Oblivion RemasteredSwitch 2 optimisations+4 | — | Oblivion RemasteredSwitch 2+6 | — | Oblivion RemasteredSwitch 2+5 | — | 52m 33s | ||
| 8/17/26 | gaming newsperformance testing+5 | — | Crimson DesertSwitch 2+8 | — | Crimson DesertSwitch 2+7 | — | 1h 24m 06s | ||
| 8/12/26 | Digital Foundry independencegaming industry challenges+4 | — | Xbox HelixPC+5 | — | Digital FoundryIGN+7 | — | 59m 23s | ||
| 8/10/26 | DF Direct Weekly #276: GTA 6 An Extended Look Reveal Reaction, Quakecon 2026, Xbox 360 On PC | What was looking like a fairly quiet week turned into a frenzy with the news that Rockstar will be publishing an "extended look" at Grand Theft Auto 6 on August 27 - but what should we expect? And why on earth would Netflix pay for a six-hour exclusivity window? Meanwhile, The Verge reveals Microsoft docs confirming Xbox 360 emulation for PC, Xbox Disc2Digital should be coming soon and someone has Half-Life Alyx kinda running on Meta Quest 3. Finally can the Steam Hardware Survey really be trusted? Are there really more 16GB GPUs out there than 8GB GPUs?0:00:00 Introduction 0:02:26 Sponsored by Alienware 0:03:46 News 1: Rockstar announces GTA 6 “Extended Look”0:22:54 News 2: QuakeCon 2026 brings back Quake memories0:44:46 News 3: Xbox 360 games reportedly coming to PC backwards compatibility0:57:55 News 4: Half-Life Alyx demoed on Meta Quest 31:07:22 News 5: Steam Hardware Survey suggests 16GB GPUs, 8 core CPUs are ascendant1:16:40 Hosted on Acast. See acast.com/privacy for more information. | 1h 27m 04s | ||||||
| 8/4/26 | DF Direct Q+A: Sony Finally Responds To End-Of-Disc Backlash - And It's Not Good News | It took a Q+A session of its own within a financial earnings call - as opposed to talking directly to its users - but Sony has finally responded to the backlash whipped up by its announcement of the cancellation of physical media. What do we make of the response? And if it's just a small minority of PlayStation users upset by the news, is it right that Sony ignores the very negative feedback? Beyond that, we talk next-gen "secret source", whether it's possible for PC users to get a curated out-of-the-box "good settings experience" and where does Project Helix back-compat stand compared to PlayStation 6?00:00 Introduction00:44 Supporter Q1: Does Sony’s response to disc discontinuation critics miss the mark?19:46 Supporter Q2: Do disc enthusiasts represent a minority Sony can ignore?33:27 Supporter Q3: What ‘secret sauce’ will sell PS6 and Xbox Helix?42:52 Supporter Q4: Is it too much of a hassle to get good PC performance?49:34 Supporter Q5: Will Helix be disadvantaged relative to PS6 when playing last gen software? Hosted on Acast. See acast.com/privacy for more information. | 55m 05s | ||||||
| 8/3/26 | DF Direct Weekly #275: This Is The Most Performant Console Generation Since 16-Bit 2D | The news has been pretty grim for the last few months, so why not concentrate on the positives? PlayStation 5 and Xbox Series X have delivered the best performing videogame generation since the 16-bit 2D era with more support for 60fps gaming than any other 3D-focused console. How did this happen and what are the drawbacks? Meanwhile, if those same consoles are effectively pint-sized PCs using PC components, why is there the sense that PC gaming is far less performant than it should be? John, Rich and Oliver discuss this, with a cameo from Tom talking Splatoon Raiders and OG Xbox "back compat" improvements.0:00:00 Introduction0:01:41 News 1: This is the most performant console generation in 30 years... but what about PC?0:32:23 News 2: Have we gone too easy on Halo: Campaign Evolved?0:47:00 News 3: Will Xbox Helix cut out Steam?0:59:05 News 4: Splatoon Raiders tested!1:14:40 News 5: Improvements for Xbox BC on PC! Hosted on Acast. See acast.com/privacy for more information. | 1h 24m 54s | ||||||
| 7/20/26 | FalloutElder Scrolls+5 | — | Dragon's Dogma 2Ryzen 7 7700X3D+6 | — | FalloutElder Scrolls+6 | — | 1h 37m 55s | ||
| 7/16/26 | Xbox ResetProject Helix+4 | — | Project HelixGTA 6+5 | — | Xbox ResetProject Helix+5 | — | 47m 22s | ||
| 7/13/26 | id Software layoffsCall of Duty Black Ops+3 | — | Call of Duty Black OpsPS5+5 | — | id SoftwareJohn Carmack+6 | — | 1h 25m 39s | ||
| 7/7/26 | Xbox layoffsMicrosoft reorganization+4 | — | PS6 SoCPCIe+4 | — | XboxMicrosoft+7 | — | 1h 03m 16s | ||
| 7/6/26 | PlayStation physical mediagame ownership+3 | — | SonyPlayStation+5 | — | PlayStationphysical media+4 | — | 1h 11m 23s | ||
| 7/1/26 | next-gen console pricinggaming hardware savings+3 | — | Steam MachineGTA 6+1 | — | next-gen consolegaming hardware+3 | — | 1h 00m 48s | ||
| 6/29/26 | GTA 6 screenshotsXbox price increase+3 | — | GTA 6PS5 Pro+6 | Switch 2 | GTA 6Xbox price rise+6 | — | 1h 18m 51s | ||
| 6/26/26 | Steam Machinehardware design+5 | — | Steam MachineSteamOS+2 | — | Steam MachineValve+5 | — | 39m 33s | ||
| 6/21/26 | GTA 6 newsUnreal Engine updates+3 | — | GTA 6Unreal Engine 5+7 | — | GTA 6Unreal Engine 5+6 | — | 1h 11m 07s | ||
| 6/17/26 | Xbox studio closuresARM ML rendering+3 | — | RTX 50-series SuperMicrosoft+2 | — | XboxARM+5 | — | 53m 59s | ||
| 6/12/26 | Xbox Resetconsole exclusivity+4 | — | XboxValve+4 | — | Xbox ResetAsha Sharma+6 | — | 49m 56s | ||
| 6/9/26 | Summer Game Festvideo games+3 | — | Final Fantasy 7Resident Evil Veronica+14 | — | Summer Game FestFinal Fantasy 7+5 | — | 1h 06m 11s | ||
| 6/8/26 | Xbox ShowcaseGears of War+4 | — | Gears of War: E-DayHalo Campaign Evolved+10 | — | XboxGears of War+8 | — | 1h 11m 39s | ||
| 6/6/26 | Nintendo Switch 2console performance+4 | — | Switch 2Switch 1+5 | — | NintendoSwitch 2+5 | — | 51m 25s | ||
| 6/5/26 | Call of Duty on Switch 2Nvidia RTX Spark+4 | — | Switch 2Call of Duty+6 | — | Switch 2Call of Duty+7 | — | 50m 03s | ||
| 6/3/26 | Sony State of Playgame announcements+5 | — | God of War LaufeyMarvel's Wolverine+7 | — | State of PlayGod of War Laufey+6 | — | 47m 01s | ||
| 6/1/26 | Steam Deck price increasePC gaming issues+5 | — | Steam Deck007 First Light+5 | — | Steam Deckprice rise+6 | — | 1h 30m 04s | ||
| 5/29/26 | Unreal Engine 6Steam monopoly discussion+4 | — | Unreal Engine 6Rocket League+6 | — | Unreal Engine 6Rocket League+6 | — | 53m 02s | ||
| 5/25/26 | gaming newsDestiny 2+5 | — | Destiny 2Lego Batman+4 | — | Destiny 2Lego Batman+6 | — | 1h 25m 09s | ||
| 5/21/26 | Sony exclusivitygaming technology+3 | — | PS5Linux+8 | — | SonyPS5+5 | — | 43m 14s | ||
| 5/7/26 | Project HelixMicrosoft K2 initiative+4 | — | Project HelixNeo Geo AES++3 | — | Project HelixMicrosoft K2+5 | — | 53m 40s | ||
| 5/4/26 | Linux gamingPS5 testing+3 | — | PS5Linux+8 | — | PS5Linux+8 | — | 1h 12m 36s | ||
| 4/29/26 | path tracinggaming technology+4 | — | F1 25 PS5 ProOblivion Remastered+4 | — | path tracingPS5+5 | — | 56m 45s | ||
| 4/27/26 | F1 25 path tracingAssassin’s Creed Black Flag+3 | — | F1 25PS5 Pro+5 | handheld space | F1 25PS5 Pro+6 | LiberNovoCODE | 1h 31m 56s | ||
| 4/22/26 | game resolutionsNintendo Switch 2+5 | — | PS5Switch 2+5 | — | PSSR2Switch 2+5 | — | 48m 58s | ||
| 4/21/26 | Metro 2039 revealNvidia acquisition rumors+4 | — | Ryzen 5800X3DNvidia+5 | — | Metro 2039Nvidia+6 | — | 1h 08m 31s | ||
| 4/15/26 | Nintendo Switch 2Sony PS6+4 | — | Switch 2PS6+5 | — | Switch 2PS6+5 | — | 51m 42s | ||
| 4/13/26 | PragmataForza Horizon 6+3 | — | PragmataForza Horizon 6+5 | Sega Master System | gaming newsPragmata+4 | — | 1h 24m 23s | ||
| 4/8/26 | PlayStation 6 pricingphysical media support+4 | — | PlayStation 6Project Helix+2 | — | PlayStation 6pricing debate+5 | — | 54m 53s | ||
| 4/6/26 | Crimson DesertSwitch 2+3 | — | Crimson DesertSwitch 2+7 | — | Crimson DesertSwitch 2+5 | — | 1h 31m 25s | ||
| 4/2/26 | PlayStation 5 price increasePS5 Pro vs PC pricing+3 | — | PlayStation 5PS5 Pro+5 | — | PlayStation 5PS5 Pro+5 | — | 52m 44s | ||
| 3/30/26 | Switch 2Fallout 4+5 | — | Fallout 4Kena: Bridge of Spirits+3 | — | Fallout 4Switch 2+5 | — | 1h 27m 38s | ||
| 3/24/26 | PSSRCrimson Desert+4 | — | Crimson DesertIntel Arc+11 | — | PSSRCrimson Desert+7 | — | 43m 46s | ||
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Peaked at #10 in Ireland, top 10 in 2 of 35 tracked markets, currently #10 in Ireland.
| Market | Genre | Peak | Current | Trend |
|---|---|---|---|---|
| Ireland | — | #10 | #10 | — |
| CL | — | #10 | #10 | — |
| Netherlands | — | #25 | #25 | — |
| Finland | — | #26 | #26 | — |
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| PT | — | #44 | #44 | — |
| Australia | — | #50 | #50 | — |
| United Kingdom | — | #51 | #51 | — |
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| CZ | — | #94 | #94 | — |
| PL | — | #99 | #99 | — |
Chart Positions
35 placements across 35 markets.
Chart Positions
35 placements across 35 markets.